Model Viewer II (in Title24)

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1 Model Viewer II (in Title24) User Guide IES Virtual Environment Copyright 2015 Integrated Environmental Solutions Limited. All rights reserved. No part of the manual is to be copied or reproduced in any form without the express agreement of Integrated Environmental Solutions Limited.

2 Contents 1 Input Data Visualisation Overview Variable Types Discrete Continuous Data List CDB Options Display Units False Colours Gradient Scale Surface Type Opening Type Make Windows Opaque Enable Room Labels Shading Patterns... 7 VE 2015 Model Viewer II (in Title24) 1

3 1 Input Data Visualisation 1.1 Overview Data assigned to your model can now be visualised as part of the new Input Data Visualisation feature in Model Viewer II. The feature allows you to view an assortment of construction variables. A full list of currently viewable data is below. The feature can be accessed through the button on the Title24 toolbar. To use the feature you must first select at least one room. The button will then be enabled and upon pressing it you will be presented with the dialog below. Selecting the variable you want to display and then clicking Apply will launch or update Model Viewer II with your selection. If you can t find the variable you re looking for in the list you can apply a text filter to reduce the number of items shown. This filter applies, regardless of whether you change category or not, until you clear it by clicking on the X button. VE 2015 Model Viewer II (in Title24) 2

4 Note: Colouring only applies to selected rooms and if the data is available for those rooms. Any rooms not selected or without the specified data will show up white. Important: When viewing results in Model Viewer II, please be aware that turning shadows on will apply lighting/shading to the model and therefore affect the false colours shown. This means you may not be able to match up the surface colours with the legend colours accurately. 1.2 Variable Types Variables are split into two different types for display. These are detailed below Discrete Each input is a string value represented by an item on a colour key. The colours are generated by choosing equidistant points on a colour wheel based on the number of items to display. Up to 12 different colours are used before a shading pattern is applied. The colour wheel, an example of the 1 to 12 colours generated, and an example of the UI can be seen above Continuous Each input is a numerical value represented on a colour scale. The colour of each input is determined by the False Colours and Gradient Scale options applied. An example of the UI can be seen above. 1.3 Data List Below is a list of all the variables currently available for display. Each variable has its type displayed beside it as follows. Discrete Continuous VE 2015 Model Viewer II (in Title24) 3

5 Important: Any variables that can have multiple values will be combined into one item. Numeric values will be summated, and discrete values will be shown as Multiple <Item>s Constructions Construction Construction U-value Construction Net R-value Construction Total R-value Construction Outside Surface Emissivity Construction Inside Surface Emissivity Construction Outside Surface Resistance Construction Inside Surface Resistance Opaque Construction Opaque U-value Opaque Net R-value Opaque Total R-value Opaque Thermal mass Cm Opaque Thermal mass class Opaque Thickness Opaque Mass Opaque Outside Surface Emissivity Opaque Inside Surface Emissivity Opaque Outside Surface Resistance Opaque Inside Surface Resistance Opaque Outside Surface Solar Absorptance Opaque Inside Surface Solar Absorptance The construction name and id of all The U-value as calculated by the user selected method of all The total thermal resistance as calculated by the user selected method of all The total resistance of all layers of all constructions in use (does not include inside and outside surface resistances). The emissivity of the outside surface of all The emissivity of the inside surface of all The thermal resistance between the outside of a surface and its environment for all The thermal resistance between the inside of a surface and its environment for all The construction name and id of all opaque The U-value as calculated by the user selected method of all opaque The total thermal resistance as calculated by the user selected method of all opaque The total resistance of all layers of all opaque constructions in use (does not include inside and outside surface resistances). The thermal capacity per unit area and temperature rise of all opaque The weight category describing the Thermal mass Cm of all opaque The thickness of all opaque constructions in use calculated as the sum of the layer thicknesses. The area density of all opaque constructions in use as calculated from the densities and thicknesses of the construction layers. The emissivity of the outside surface of all opaque constructions in use. The emissivity of the outside surface of all opaque constructions in use. The thermal resistance between the outside of a surface and its environment for all opaque The thermal resistance between the inside of a surface and its environment for all opaque The fraction of incident solar radiation absorbed by the outside of a surface for all opaque The fraction of incident solar radiation absorbed by the inside of a surface for all opaque VE 2015 Model Viewer II (in Title24) 4

6 Opaque Outside Surface Visible Light Reflectance Opaque Inside Surface Visible Light Reflectance Glazed Construction Glazed U-value Glazed Glass U-value Glazed Frame U-value Glazed Net R-value Glazed Total R-value Glazed g-value Glazed Shading Coefficient Glazed Transmittance Glazed Shading Devices Glazed Frame Percentage Glazed Frame Absorptance Glazed Frame Resistance Glazed Frame Outside Surface Area Ratio Glazed Frame Inside Surface Area Ratio Glazed Frame Type Glazed Outside Surface Emissivity Glazed Inside Surface Emissivity Glazed Outside Surface Resistance Glazed Inside Surface Resistance The reflectance of visible light by the outside of a surface for all opaque The reflectance of visible light by the inside of a surface for all opaque The construction name and id of all glazed The U-value as calculated by the user selected method of all glazed The Glass only U-value as calculated by the user selected method of all glazed The Frame only U-value as calculated by the user selected method of all glazed The total thermal resistance as calculated by the user selected method of all glazed The total resistance of all layers of all glazed constructions in use (does not include inside and outside surface resistances). The solar transmittance value of all glazed The ratio of the instantaneous heat gain at normal incidence transmitted by a particular glass/blind combination to that transmitted by a reference glass. The transmittance value of the window for solar radiation at normal incidence for all glazed The local, internal and external shading devices attached to all glazed constructions. The material percentage of the glazing element taken up by the frame. The ratio of the amount of radiation absorbed by a surface to the amount of radiation incident upon it. The thermal resistance of the frame. The outside surface area ratio of this frame. This is the material percentage of the outside surface taken up by the frame. The inside surface area ratio of this frame. This is the material percentage of the inside surface taken up by the frame. The type of frame material used in UK Part L compliance testing. The emissivity of the outside surface of all glazed constructions in use. The emissivity of the outside surface of all glazed constructions in use. The thermal resistance between the outside of a surface and its environment for all glazed The thermal resistance between the inside of a surface and its environment for all glazed 1.4 Options Depending on the type of variable you have selected, there are various options for you to choose from to alter what is seen in Model Viewer II. VE 2015 Model Viewer II (in Title24) 5

7 1.4.1 Display Units What units to display the variable in. This may be a selection of units that you can choose from, fixed units, or not applicable (N/A). Note: Applies to Continuous variables only False Colours Allows you to select what false colour scale to apply to the model. Infrared Standard Infrared Cold Infrared Warm Infrared Hot Spectrum Full Spectrum Part Spectrum Cold Spectrum Mid Spectrum Warm Spectrum Hot Mono Brown Mono Sepia Mono Blue There are 13 colour scales in the list to choose from as standard. You can add to this list by creating your own colour scales. These should be in bitmap image format (.bmp; 24bit; 512x1px), and added to the <VE> s Shared Content directory under the Texture/GradientMaps folder. Note: Applies to Continuous variables only Gradient Scale What scale to use when converting the numeric values into the colours applied on the model. VE 2015 Model Viewer II (in Title24) 6

8 The three options are as follows: Relative [min..max] ( value minimum ) ( maximum minimum ) Absolute [0..max] ( value maximum ) Manual* [min..max] ( value minimum ) ( maximum minimum ) If you select Manual scaling, then anything outside the specified range with show up white. Note: Applies to Continuous variables only. * - user defined scale Surface Type Allows you to filter surface variables by type to reduce the number of items displayed. The options include: All / Internal / External; Floors, Ceilings/Roofs, Walls Opening Type Allows you to filter opening variables by type to reduce the number of items displayed. The options include: All / Internal / External; Windows, Doors, Holes Make Windows Opaque Allows you to make windows solid (i.e. opaque) in case the variable you have selected applies to glazing. Any variables which apply at opening level will show this option as recommended Enable Room Labels Allows you to quickly toggle the display of Room Names in the viewer on or off. It provides direct access to the Toggle Display Options > Room Names feature in Model Viewer II Shading Patterns VE 2015 Model Viewer II (in Title24) 7

9 Allows you to define the order in which shading patterns are applied to your variable. After every 12 items displayed, the next pattern in the list (from top to bottom) is used. Note: Applies to Discrete variables only. VE 2015 Model Viewer II (in Title24) 8