ShowMeBiz AN INNOVATIVE PROJECT IN THE FIELD OF VIRTUAL AND AUGMENTED REALITY

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1 ShowMeBiz AN INNOVATIVE PROJECT IN THE FIELD OF VIRTUAL AND AUGMENTED REALITY

2 1. Description of the project idea ShowMeBiz is an innovative platform designed to change the standards of reference, development and interaction of all types of business in the world thanks to the use of virtual and augmented reality technologies. This technology will help us get closer to the future today

3 1. Description of the project idea The main goal of the project is to transfer businesses to virtual space and make them accessible "for all comers" using VR/AR technologies. These technology opens up new opportunities for: Businesses Users Marketing All branches of the world economy new ways of scaling and to enjoy fully the events/ a large audience, new using ShowMeBiz you can increasing profits, search fashion shows/exhibitions types of advertising digitize almost everything for partners/investors, and to feel the whole activities and a full set of (sports events, cultural sites, potential employees. atmosphere (it seems that tools for effective work. entertainment and video the user is in the hall and enjoying the event "live"). games, any businesses you want)

4 1. Description of the project idea Also ShowMeBiz is a platform on which will be placed VR/AR applications of digitized businesses. And one of the main goals of the project is to attract interested users to VR/AR applications on the platform. EVERY BUSINESS gets its individual application on Play Market and App Store. ShowMeBiz provides targeted traffic from all over the world!

5 Digitization of their buildings: Meeting rooms: 1. Description of the project idea How does ShowMeBiz project works: 1 - Business: for example, the Mercedes factory is digitized and now students can take tours of the VR Educational content: for example, in real time, the board of directors can hold meetings using VR feeling the whole atmosphere that is present in the negotiation room Construction business: for example, a well-known speaker - Tony Robbins gathered all his speeches and personally himself in virtual reality and now everyone can access this content on our platform, with a full immersion in virtual reality for example, foreman, investor, buyers of apartments/penthouses - all of them can follow the progress of the construction in VR technology from a different location in the world

6 1. Description of the project idea How does ShowMeBiz project works: 2 - Exhibition Centers/Organizers: Digitization of fashion shows: Networking in virtual reality: for example, the fashion show can be digitized into virtual reality with online broadcast, and now the organizers can sell tickets for events not only for offline, but also online for VR, which will significantly increase the profits of these centers. In addition, online organizers will be able to place even more partner stands. at events everyone can leave a short entry about themselves and their contacts with the business request / offer that will be available to other users who visited the event in virtual reality

7 1. Description of the project idea How does ShowMeBiz project works: 3 Users Ordinary visitors of exhibition events, trainings they can visit the event directly from their office or penthouse and enjoy the full atmosphere that is present there. In addition, for the record that remains on the ShowMeBiz platform, they can write a short message about themselves for "Networking Stand".

8 2. Market Volume Analysis [Analytic firm SuperData] released a report, which called the AR and VR technology market one of the fastest growing in recent years. According to her forecasts, the market for VR equipment will reach $17.6 billion by 2020, along with software and services, this figure will increase to $38 billion. This is for 20 times more than the market for VR technologies and equipment in The VR/AR market "officially" employs approximately 1,327 companies (excluding start-ups in the garage). This situation shows that the market is open for the entry of new startups/companies ready to bring innovative solutions to the development of business/entertainment industry in the VR/ AR technology area.

9 2. Market Volume Analysis VR and AR technologies are actively developing and are already used in the field of [medicine, education, game industry, entertainment]. Over the years more than 600 start-ups in the VR/AR area have appeared in the world, and the amount of investments in them has exceeded $3 billion. And the growth in the volume of the VR and AR market is also indicated by the fact that educational programs on supplemented and virtual reality are officially introduced in leading universities of different countries. One of the most promising areas in the sphere of VR and AR is the development of software. According to the forecasts of the leading analytical centers of the USA, until 2021 the hardware of VR and AR will become available for "Most people on the planet", which will lead to high demand for services/software, both from the side of Business and entertainment sector.

10 3. An example of successful models on the market 1. Spatialand 2. HolodeckVR 3. Next VR 4. Facebook Spaces (bought by Wallmart) The task of the project is to digitize the Wallmart stores, which will allow the sphere of E-commerce to be brought to the innovative level. It is expected that the project optimizes the process of selecting and buying goods by potential customers. The startup uses VR technologies to digitize business, showrooms, architectural projects, education, the gaming industry and entertainment. The main achievement of the project at the moment - they have made it possible to allow 100 people to simultaneously be in digitized space and communicate, to have fun together. Today the HolodeckVR is 40,000 sq. M. meters of virtual space! Digitization of entertaining, game and sports industry. The startup popularizes VR technologies, transferring to the virtual world: concerts of famous performers, NBA matches, NFL, Boxing, Tennis, also digitized comedy shows, Wrestling (theatricalized sports show). It is also a notice board for sports, entertainment events, which are broadcasted to users using VR technology. Auditorium of the project monthly Is an addition to the social network Facebook. The main idea is to allow users to communicate in the virtual space, as well as view video, messages in the virtual space.

11 3. An example of successful models on the market 5. Hoff 6. ALT Space VR 7. ZSpace 8. istaging (digitization of the furniture store - data on the VR project are not disclosed) Hoff is one of the largest furniture stores. The company attracted a start-up, which is engaged in the digitization of business (the name of the start-up is not disclosed). The task is to digitize all Hoff stores, transfer them to the Internet space and give users access through the VRglasses. This solution removes all restrictions from the Hoff store, which are related to the place for placing the goods, ALT Space VR - the company is developing an innovative platform for communication. It opens the possibility for users to communicate with people from other countries in real time through VR technologies. One of the direct competitors of Facebook Spaces. Zspace - the company specializes in the transfer of education for schoolchildren, students, business in a virtual and augmented reality. The project allows to digitize rooms using a smartphone (video recording). The data is subsequently uploaded to the Internet, which allows others in the virtual world to study digitized rooms. The technology is actively used in real estate, allowing the company to digitize construction sites and conduct "VR-excursions" to potential customers. the number of possible visitors, the attendants.

12 3. An example of successful models on the market 9. Woofbert 10. WEARVR 11. Jaunt Studios The project specializes in digitization (transfer to VR space) of museums, objects of culture and fine arts. WEARVR is an independent and world leading platform (Store) for placing, promoting and selling software in the VR sphere. On this platform more than 3500 VR/AR applications are successfully placed, promoted and sold. Founded in 2014, investment in the project came in 2015 and 2017 The project specializes in digitizing and creating content for VR. Digitization of educational content, commercials, events and conferences

13 3. An example of successful models on the market Comparative analysis Capabilities Possibility to digitize business spheres 1. Education Real Estate Medicine Conducting events/ conferences Sports competitions Selling and Marketing Design Retail Traveling

14 3. An example of successful models on the market Comparative analysis Capabilities Possibility to digitize other elements 1. Architectural monuments Showplaces Fine Arts Development of VR / AR software 1. Applications for digitizing the surrounding space Applications for the transfer of VR content to users Applications for visiting live conferences / events / sports broadcasts in virtual reality Development of own branded cold wallets

15 3. An example of successful models on the market Comparative analysis Capabilities Placement and storage of VR/AR applications 1. Platform for hosting applications of digitized business (events, conferences) 2. Promoting applications on the platform - attracting interested users Cybersecurity and Intellectual Property Protection 1. Algorithm for protecting intellectual property of users Algorithm for protecting applications from hacking (and other unwanted activity)

16 3. An example of successful models on the market Comparative analysis Capabilities Networking in Virtual Reality 1. The ability to get acquainted and communicate with other users in virtual reality Ability to leave notes about yourself and contacts for other potential partners / employees Hardware development 1. Creating your own line of branded VR glasses Creating your own line of branded AR glasses

17 4. Description of the market problem The market for VR and AR technologies consumption is at the stage of "Birth". These technologies are new for business, entertainment, sports and other spheres, which is due to the "low" demand for software in the VR and AR area. The main problem of the whole market is the high cost of hardware (with this vividly fighting in Facebook, gradually reducing the cost of VR-points). In this connection, a large part of the population can not afford to purchase the necessary equipment for comfortable consumption of VR and AR content/applications.

18 4. Description of the market problem The main problems of the VR / AR market in business and entertainment: 1. Absence of an authority that would actively promote the popularization of VR/AR technologies 2. VR / AR technologies are innovative, which gives rise to a certain "fear" in using 3. Lack of convenient tools for digitizing business and using VR / AR technologies in development 4. High cost of developing a personal application with VR/AR technologies 5. The high cost of creating a personalized assistant using AI (Artificial Intelligence)

19 4. Description of the market problem The main problems of the VR/AR market among end users (ordinary people - business customers): 1. High cost of hardware for consuming VR/AR content 2. There is no understanding of technology by the "Majority". In technology is mostly used by "Innovators" and "Millennials" 3. Lack of "interesting" software (does not apply to the gaming and entertainment industry), which would attract the attention of users

20 4. Description of the market problem The main problems of the VR/AR market in the marketing: 1 The minimum number of tools to effectively set up advertisements in virtual reality 2 VR/AR technologies are innovative, therefore the number of users is limited, which does not allow to effectively conduct marketing activities

21 5. Unique End users of VR / AR technologies advantages of the project ShowMeBiz is an innovative project designed to solve all the abovementioned problems of the VR / AR market for three parties: Business and Entertainment Marketing Spheres

22 5. Unique advantages of the project Here are the unique advantages of the ShowMeBiz project, which will help in achieving our goals! ShowMeBiz - an innovative platform that will easily transfer the customer's business to a virtual space A convenient modular constructor, allowing each business to create its own virtual spaces Ensuring the protection of business intellectual property, through the use of Blockchain technology ShowMeBiz promotes and attracts traffic to applications of digitized businesses New opportunities for networking (search partners / employees) in virtual reality - at digitized conferences and events Effective tools for marketing - new ways to attract audiences to your business from virtual reality Analytics tools - will allow businesses to better understand their audience and their "real" needs/desires

23 On the platform ShowMeBiz will be available ExpoBlock (unit of measure, equal to one product name). They are leased to businesses for a monthly payment, which will provide investors and developers with ShowMeBiz - a monthly flow of dividends. The cost of renting one ExpoBlock - 3 ExpoCoin / month 1. Renting a virtual business space 2. Setting up and launching advertisements in virtual reality Marketers will be presented with convenient tools and access to the audience, from which it is possible to work and offer their products / projects. This will allow ShowMeBiz service to earn on advertising activity. 6. Description of the methods of monetization 5. Renting out show rooms, conference rooms (50 virtual rooms) ShowMeBiz will be the owner of 50 virtual rooms (conference rooms, showrooms), which will be rented out for users to conduct the desired activity. For example, presentation of a new collection of clothes (show room), or holding important negotiations with their partners (conference rooms). Rental price - individual 3. Placing and promoting paid content for users ShowMeBiz plans to actively involve the audience in paid VR/AR content. For example, selling virtual tickets for participation in events and attending conferences in virtual reality. 4. Commission for transactions conducted on the platform ShowMeBiz ShowMeBiz plans to charge commission users (business) for all transactions conducted within the platform.

24 6. Description of the methods of monetization Ways of monetization in the long run Creating your own line of branded VR/ AR glasses Development of own branded cold wallets

25 7. Project Goals 01 Conduct the first stage of the ICO and attract targeted investors who can strengthen and accelerate the development of the project 02 Digitize 150,000 companies ready to create their "Clone" in virtual reality on the platform ShowMeBiz 03 Launch the project ShowMeBiz on a commercial basis - renting ExpoBlock to interested users By 2023, ShowMeBiz will provide a capitalization of $ 1 + billion 04 One of the main goals of ShowMeBiz is to introduce innovative ideas in the business industry!

26 8. Stages of project development To create the first working version of the modular constructor for the organizers of exhibitions (August 2018 Now is the best opportunity to conquera promising and growing market, where "so far" offers do not cover demand Conduct the first stage of attracting investments to strengthen and accelerate the development of the project ShowMeBiz Implement this application for 150 exhibitions (September- October) Select 150,000 companies who are ready to create virtual clones of their business and rent virtual platform Launch the platform ShowMeBiz on a paid basis. The cost of renting one ExpoBlock: 0.1 ExpoCoin / day (3 ExpoCoin / month) Lease ExpoBlock (the cost of renting one block for companies 3 ExpoCoin / month) Create a number of necessary tools for tenant companies Create own Blockchain technology Conduct the second stage of the ICO and scale the project until all 300 million exhibits are leased.

27 8. Stages of project development Strategic plan for the development of the project ShowMeBiz September 2018 the ShowMeBiz platform is launched on a fee basis for tenant companies. 100 organizers from different countries use the ShowMeBiz platform to conduct their events. Ready modular constructor for the organizers of exhibitions, galleries, shops, training academies January ExpoBlock is sold and they are all rented out. The cost of ExpoCoin on the market exceeds $ 20. The number of tenant companies is 100,000. The markets of Asia and Europe are open. August 2018 Sold 30 million ExpoCoin. The platform is ready for launch. Tokens are released on the stock exchange. October ExpoBlock is sold and they are all rented out. The cost of ExpoCoin on the market is above $ 3. The number of tenants' companies is 50,000. The markets of Malaysia, Indonesia, Thailand, Dubai, Russia, Ukraine, Germany, Kazakhstan are open. Investors (coowners) receive their first dividends. Ready modular constructor for creating their own applications of companies-tenants.

28 8. Stages of project development Strategic plan for the development of the project ShowMeBiz By 2020 Developed and implemented self-learning Artificial Intelligence, which will become an ideal personalized assistant for each user. January 2023 Every smartphone user uses the ShowMeBiz application. ShowMeBiz is the TOP-1 platform for business. The company's capitalization is 1 billion US dollars. By million companies from around the world are using the ShowMeBiz platform. January ExpoBlock are rented daily, the demand is huge, the price of ExpoCoin on the market exceeds $ 200

29 9. Our ideal investor In the role of investor, the project "ShowMeBiz" expects to see an investor interested not only in the profit from investments, but first of all - caring about the development of the market of "Virtual and Augmented Reality", "Blockchain". As an additional benefit from investments - the investor gets the right to use the platform for: Reaching personal goals use of technologies and tools of ShowMeBiz for the development and promotion of his businesses Reaching corporate goals digitizing business/exhibition center/speeches for further posting on the ShowMeBiz platform

30 9. Our ideal investor What support do we expect from the investor: 01 Financial 02 Networking Emotional Expert to implement, develop and acquaintance with analysts we are a team, and we try to work it is important for us to scale the project ShowMeBiz. On a strategic scale - the entrance to the world market! and consultants in the Legal, Block, VR, AI directions, as well as the exhibition industry. not only for the benefit of ourselves, the market of VR and AR technologies, and ordinary people. We take into account and strive to achieve the goals of the participate in the development of the product at the level of "Testing". We want feedback on how to improve our product - but without fanaticism, the investor - profit! implementation in the operational activities of the project - is not required.

31 9. Our ideal investor What are we ready to offer to the investor? We invite every investor to become a co-owner of the ShowMeBiz platform and receive monthly dividends from the rental their ExpoBlock. The entire business process is implemented on Blockchain Technologies and registered with smart contracts. 80% of all players received from the companies-tenants, immediately pass to the account for payment to investors. And on the first of each month, all Holders receive their ExpoBlock proportionally. At full filling of all ExpoBlock companies for rent in the budget receives ExpoCoin, of which are distributed among investors. And this is 2.4 ExpoCoin for the rental of each block. Risks are reduced to the minimum. The investor also receives an asset in the form of ExpoBlock, which he can lease and receive monthly dividends, and ExpoCoin tokens, which can be sold on the exchange at any time.

32 01 03 AirDrop ShowMeBiz Free Tokens (Passed Stage) 02 Bounty ShowMeBiz Free Tokens (Passed Stage) Pre ICO 1 ExpoCoin = 0,75 $ (from $) and 1 ExpoCoin = 0,50 $ (from $) (The stage ends) 04 ICO ShowMeBiz 1 ExpoCoin = 1,75 (The stage will be held from 20/08/2018 to 20/09/2018) 9. Our ideal investor

33 10. Our Contacts Let's take your business to an innovative level and open unlimited possibilities for you! Olga Amraie CEO, Founder Phone: Facebook: OlgaAmrai LinkedIn: olgaamraie/ The presentation was created by the company