1 CO-CREATION: A TYPOLOGY AND CONCEPTUAL FRAMEWORK Pennie Frow, University of Sydney. pennie.frow@sydney.edu.au Adrian Payne, University of New South Wales. a.payne@unsw.edu.au Kaj Storbacka, Hanken School of Economics. kaj.storbacka@hanken.fi Keywords: co-creation, co-production, taxonomy, conceptual framework. Abstract Much of the extant literature discusses co-creation and co-production at a summative level, either treating these terms as interchangeable or suggesting distinctions between them. There is little discussion that explores different forms of co-creation. The purpose of this research is to explore the concept of co-creation, identify key forms of co-creation and to develop a conceptual framework for co-creation design, Co-Creation The MSI Research Priorities 2010-2012 highlight the imperative for research to improve firms capabilities for co-creation. We argue that deconstructing co-creation into more discrete forms has considerable benefit as it can assist firms to focus on a more innovative range of co-creation opportunities. The purpose of this research is to identify key co-creation forms and to develop a conceptual framework for co-creation design. Our theoretical contribution is twofold: (1) we identify a co-creation typology; and, (2) we develop a conceptual framework for co-creation design. Our managerial contribution is to provide practitioners with a tool for identifying new cocreation opportunities. Many authors discuss value co-creation in terms of co-production (e.g., Bendapudi and Leone 2003). However, more recently, scholars argue that co-production is distinct from co-creation, describing customer involvement in the core offering and is a subcategory of co-creation (Vargo and Lusch 2008). Various other aspects of co-creation have been explored, including: the output of co-creation (Jaworski and Kohli 2006); competing through service (Lusch, Vargo and O Brien 2007); management issues (Etgar 2006); and, the process of co-creation (Prahalad and Ramaswamy 2004; Payne, Storbacka, and Frow 2008). However, much of the work is at a general level and there is little discussion that identifies and explores different forms of cocreation. Further, an extended perspective is required, encompassing the interaction and integration of resources amongst multiple actors. Despite several attempts to define value co-creation, the concept remains vague (Prahalad and Ramaswamy 2004) and requires clarification. From our review of this literature we conclude that co-creation of value includes: (1) active involvement between at least two actors ; (2) the integration of resources that creates novel and mutually beneficial value; (3) a willingness to interact and co-create and, (4) a spectrum (Sheth and Uslay 2007) of potential forms of collaboration. Drawing upon this work we define co-creation as: An interactive process, involving at least two willing resource integrating actors, which are engaged in specific form(s) of mutually beneficial collaboration, resulting in value creation for those actors.
2 Research Approach In our research we follow Reibstein, Day and Wind (2009) who point to the importance of engaging with managers to design new tools by practitioner involvement. We utilize interactive research (Gummesson 2002) where interactions with managers play a crucial role in testing concepts (p. 345). Our approach is qualitative involving the three phases explained in Table 1. Table 1: Research Approach Forms of Co-Creation Our objective is to develop a typology, not a taxonomy of mutually exclusive and exhaustive sets of co-creation forms. As Doty and Glick (1994) identify, typologies do not provide rules for
3 classification, instead they identify multiple ideal types that may be partly overlapping. From the interactive research process, described in Table 1, we ultimately developed a final typology (see Table 2): consisting of 12 types of co-creation co-conception of ideas; co-design; co-production; co-promotion; co-pricing; co-distribution; co-consumption; co-maintenance; co-outsourcing; codisposal; co-experience; and co-meaning creation. A future full length journal article will provide fuller details of this co-creation typology including: a detailed description of each type; evidence and illustrations of organizations adopting them; and, relevant supporting literature. Table 2: A Typology of Forms of Co-Creation Conceptual Framework for Co-Creation Design In Figure 1, we show the five key components of the conceptual framework for co-creation design that were identified as a result of the research process explained in Table 1. Our approach involved exploring the complex process of co-creation design and its components, considering the relationship between these components and representing them within a conceptual framework. The co-creation framework in Figure 1 draws on the interactive research with executives and insights from business model design, stakeholder and actor perspectives in relationship marketing, learning processes, engagement platforms as well as prior work on cocreation. In the central section of the framework in Figure 1, we show the 12 types of co-creation described above. These forms represent options available to the focal actor in designing, influencing or responding to co-creation opportunities involving a broad range of actors. Each form of co-creation provides an opportunity for actors to collaborate and enhance the value shared within the context of a marketing system. In a specific context, some forms will be more
4 appropriate than others, but their identification highlights potential opportunities for designing value enhancements through collaboration. As noted earlier, the 12 forms of co-creation include two broad categories. The ten forms of co-creation depicted horizontally in Figure 1 are more discrete in nature. The two forms of co-creation depicted vertically, co-meaning creation and coexperience, are more aggregative and cumulative in nature and may be impacted other forms of co-creation. The arrows in the central section of Figure 1 represent the iterative and recursive nature of collaborative co-creation activities, with the focal firm and particular actors influencing each other in an ongoing interactive process of resource integration. Figure 1: Conceptual Framework for Co-Creation Design The left section in Figure 1 represents the focal actor (firm) and its business model. When a focal actor designs co-creative activities, it seeks to achieve mutual benefit for itself and the other resource integrating actors. A business model can be understood as the design or architecture of the value creation, delivery and capture mechanisms (Teece 2010, p. 191). Business models are typically governed by overriding design themes (Zott and Amit 2010) that define the main design principles, how resources are configured and how capabilities are utilized. Co-creation can be viewed as a design theme around which business model elements are organized. A firm wishing to engage in co-creation needs to design an open business model that permits customers and other actors to interact with and influence design elements. Here, we utilize Nenonen and Storbacka s (2010) representation of business models and their interrelated elements of design principles, resources, and capabilities. On the right hand section of Figure 1 we identify categories of external actors, or actor groups that have potential for engaging in co-creative activity. Because a firm may be concerned with identifying relevant actors beyond the domain of its customers and exploring co-creation opportunities with them, we reviewed different stakeholder models that provide guidance on actor identification. Following a review of several relationship marketing stakeholder frameworks, we integrate here key elements from the Ross and Robertson (2007) and Christopher, Payne and Ballantyne (1991) models. While much of the discussion on co-creation
5 focuses on the focal actor (firm) and another actor (usually the customer), each of the forms of co-creation can also occur within and between actors, even without the direct involvement of the focal actor. This is reflected in Figure 1 with the black arrows on the right side of the actor groups indicating potential inter-actor co-creation and short grey arrows on the left side of each actor group indicating the potential for intra-actor co-creation (e.g., co-conception or co-design activities within a customer brand community). The focal firm may design its business model to support collaboration, but this alone does not ensure successful engagement. To support co-creation, a focal firm should consider development of an engagement platform (shown in the lower section of Figure 1), or gain access to a platform provided through a third party, with the purpose of attracting actors to become involved in relevant form(s) of co-creation. Engagement platforms are where knowledge is stored, categorized and shared through interaction between and within actors (Sawhney, Verona and Prandelli 2005; Ramaswamy and Gouillart 2010). The inter-actor and intra-actor learning processes, shown in the lower section of Figure 1, represent a key element in co-creation. A focal actor wishing to engage in design co-creation needs to influence other actors involving inter-actor learning so that their views regarding the benefits of co-creation become a shared construction. Intra-actor learning occurs within actor groups such as customer brand communities. Where multiple actors are involved, a number of factors impact on this learning including trust, commitment and how coordination is facilitated. Although each actor within a marketing system may be involved in a range of collaborations, a sustained involvement is likely only when the outcome is beneficial to those actors. A focal firm will typically utilize a planned design approach in seeking co-creation opportunities. However, not all value co-creation opportunities can be planned. Some may emerge more organically as new combinations of resources are found to create new value-enhancing opportunities. Discussion The conceptual framework shown in Figure 1 aims at enabling a focal actor (firm) to more purposely design its co-creation activities. By engaging in more purposeful and focused cocreation activities the focal actor is more likely to engage in value enhancing co-creation. Our work represents a further step towards understanding co-creation. However, much research remains to be done in exploration of the multifaceted field of co-creation. Our work also has limitations that also point to specific opportunities for further research. First, empirical work and detailed case study research will provide additional insights relevant to applying our framework in diverse contexts, including both business and consumer markets. Such empirical work could also include understanding customers interest in engaging in different forms of co-creation in different product contexts and how this may vary across different customer segments. Second, other forms of co-creative activity may emerge through further investigation. Third, the extent of the broader actor involvement in co-creation, beyond the customer-supplier actor dyad, needs fuller exploration. Fourth, we suggest investigation of the process of co-creation in specific contexts, as some forms of co-creation are commonly used whilst other forms are relatively unexplored. Exploring firms in different industry sectors and contexts and identifying the opportunity for adopting less-developed forms of co-creation offers a further topic for
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