A Slick Solution: Cleaning an Oil Spill Ecosystems and Environmental Engineering for Elementary Students

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: Ecosystems and Environmental Engineering for Elementary Students Unit Summary, Related Science, and Standards

1 Preparatory Lesson n Enviro-Mystery Time to Complete Preparation: 5-10 minutes Lesson: 0-0 minutes Preparation: 5-10 minutes Lesson: 90-10 minutes (- sessions) Preparation: 5-50 minutes Lesson: 70-75 minutes Part 1 Preparation: 0-5 minutes Lesson: 55-60 minutes Part Preparation: 5-0 minutes Lesson: 55-60 minutes Part 1 Preparation: 5-0 minutes Lesson: 50-55 minutes Part Preparation: 0-5 minutes Lesson: 55-60 minutes Part Preparation: 0-5 minutes Lesson: 55-60 minutes Lesson Summary: Students will examine everyday examples of technology. discuss how these objects were designed to solve problems. discuss the materials that objects are made of. read the story. discuss the field of environmental engineering. discuss some parts of an ecosystem. examine and discuss some connections between parts of an ecosystem. trace use of the Engineering Design Process. learn about some of the problems plaguing the plants and animals of the fictional Greentown. test the ph of soil and water in certain areas of the town. compare current ph data from select sites with historical ph data to locate possible sources of pollution. view a demonstration of how water moves through soil and discuss connections between parts of the environment. present their findings concerning possible pollution sources to the mayor and citizens of Greentown. create a model to represent the connections between the different components of a river ecosystem. brainstorm ways that the ecosystem might be affected by an oil spill and use the model they create to study how the ecosystem might be impacted. use a controlled experiment to examine different materials and methods used to clean oil spills and discuss the advantages and disadvantages of each. use the Engineering Design Process to design, implement, evaluate, and improve a process for cleaning an oil spill so that the oil has the least impact on the surrounding ecosystem. sk questions about the problem, Imagine possible processes for cleaning the oil spill, Plan, Create, and test one oil spill cleaning process, and Improve their designs based on testing results. Environmental Engineering: 1

Summarized Engineering Objectives: Students will be able to... identify everyday objects made by people as technology. identify the problem(s) that a particular object solves. identify the materials used to make an object. identify that objects are designed as a solution to a problem. identify engineers as the people who design objects. discuss the work of environmental engineers and their role in cleaning up pollution. describe some parts of an ecosystem. explain how one change in an ecosystem may be related to other changes. explain how the Engineering Design Process can be used to help solve problems. ssessment discussion. Examine student work. discussion. Examine student work. Tehya and the Engineering Design Process {1-8} is a good source of information on student understanding. Use the Lesson 1 Rubric {1-10} to evaluate student performance. explain how changes in soil and water ph can affect the health of an ecosystem. compare historical soil and water data to current data to build a case for the sources of pollution in Greentown. discuss connectedness within an ecosystem, particularly the connections between soil and water and the spread of pollution. act as environmental engineers to present the findings of their pollution study to the town. discussions. Examine student work. Use the Lesson Rubric {-1} to evaluate student performance. Greentown Data: ph Testing {-10} is a good source of information about student understanding. use a model to identify and explain how different parts of a given ecosystem might be affected by an oil spill. explain how a model of connections between living and nonliving things in an ecosystem is useful, but also limited in representing the possible effects of an oil spill. conduct controlled experiments to evaluate materials, methods, and tools available for containing and cleaning an oil spill. evaluate the different materials for use in containing an oil spill based on their observations and experimental results. discussions. Examine student work. Use the Lesson Rubric {-18} to evaluate students performances. Testing Materials and Tools: Data Sheet {-16} is a good source of information on student understanding. identify and implement each step of the Engineering Design Process. utilize prior knowledge of how well various materials and tools work to contain or remove oil to inform their designs. evaluate their clean-up processes using established criteria and connect results to impacts on an ecosystem. Improve their clean-up process designs, taking into account evaluation of their prior designs. discussions and his/her implementation of the Engineering Design Process. Examine students oil spill cleaning process designs. Use the Lesson Rubric {-1} to evaluate student progress and performances. Engineering Design Process pages {-} to {-7} are a good source of information about student understanding. Unit Summary Chart

1 Tie-In Science Content: Ecosystems n ecosystem is a community of organisms (including animals, plants, fungi, and bacteria) and the physical environment in which they live. The organisms in an ecosystem are dependent on one another, as well as on their physical environment, for survival. n Enviro-Mystery ll areas of the environment (air, water, and soil) are connected. n environment encompasses the land, air, and water in an area. n ecosystem is a community of organisms (including animals, plants, fungi, and bacteria) and the physical environment in which they live. n ecosystem is a community of organisms (including animals, plants, fungi, and bacteria) and the physical environment in which they live. In an ecosystem, there is a food web that consists of producers, consumers, and decomposers. ll organisms need food/energy, water, air (and shelter) to survive. The organisms in an ecosystem are dependent on one another, as well as on their physical environment, for survival. The Sun is the ultimate source of energy for nearly all life on Earth. n ecosystem is a community of organisms (including animals, plants, fungi, and bacteria) and the physical environment in which they live. In an ecosystem, there is a food web that consists of producers, consumers, and decomposers. ll organisms need food/energy, water, air (and shelter) to survive. Environmental Engineering:

Tie-In Science: GEMS Tie-In Science: FOSS 1 Environmental Detectives ctivities: 1: Introducing the Mystery 7: Oil and Who Done It? 8: Solving the Problems Environments Investigation 1: Terrestrial Environments Part 1: Setting Up Terrariums Part : Recording Changes n Enviro-Mystery Environmental Detectives ctivities: 1: Introducing the Mystery : Chlorine Tests : cid Rain 7: Oil and Who Done It? 8: Solving the Problems Environments Investigation : Water Tolerance Part : Observing Plants at 5 and 8 Days Part : Observing Plants at 11 or More Days Investigation : quatic Environments Part : cid in Water Terrarium Habitats ctivities: : Building a Terrarium Habitat : dding Earthworms to the Terrarium 5: dding More to the Terrarium Environments Investigation 1: Terrestrial Environments Part 1: Setting Up Terrariums Part : Recording Changes Environmental Detectives ctivities: 7: Oil and Who Done It? 8: Solving the Problems Environmental Detectives ctivities: 7: Oil and Who Done It? 8: Solving the Problems Environments Investigation 1: Terrestrial Environments Part 1: Setting Up Terrariums Part : Recording Changes Unit Summary Chart

1 n Enviro-Mystery Tie-In Science: STC Ecosystems 1: Thinking about Ecosystems 8: Upsetting the Stability 1: Observing Early Effects of 15: Examining a Real Environmental Problem Ecosystems 8: Upsetting the Stability 9: Reporting on Pollutants 10: Planning Experiments 11: Setting Up Our Experiments 1: Observing Early Effects of 1: Where do Pollutants Go? 1: Drawing Conclusions about Our Experiment Ecosystems 1: Thinking about Ecosystems 5: Observing the Completed quarium 7: Joining the Terrarium and quarium 8: Upsetting the Stability 9: Reporting on Pollutants 10: Planning Experiments 1: Observing Early Effects of Ecosystems 1: Thinking about Ecosystems 5: Observing the Completed quarium 7: Joining the Terrarium and quarium 8: Upsetting the Stability 9: Reporting on Pollutants 10: Planning Experiments 1: Observing Early Effects of 15: Examining a Real Environmental Problem Tie-In Science: Insights Learning Experiences: 1: Question of Needs : Exploring Other Habitats 6: Minibeasts in the School Yard? Where? Why? 10: New Eyes on the Old Neighborhood Learning Experiences: 1: Question of Needs : Exploring Other Habitats 6: Minibeasts in the School Yard? Where? Why? 7: Exploring Physical Factors 10: New Eyes on the Old Neighborhood Learning Experiences: 1: Question of Needs : Exploring Other Habitats 6: Minibeasts in the School Yard? Where? Why? 7: Exploring Physical Factors 10: New Eyes on the Old Neighborhood Environmental Engineering: 5

: Who Needs n Oak Tree? 9: Habitat Talk, Habitat Walk: Plants 10: What is a Biome? Tie-In Science: Science Companion Watery Earth 5: Learning bout Groundwater 1: What s My Habitat? : Who Needs n Oak Tree? 9: Habitat Talk, Habitat Walk: Plants 10: What is a Biome? Nature s Recyclers : Nature s Cleanup Crew 6: From Decomposers to Soil 10: gents and Evidence of Decomposition 1: Producers, Consumers, and Decomposers 1: The Nutrient Game 15: Recycling Nutrients 1: What s My Habitat? : Who Needs n Oak Tree? 9: Habitat Talk, Habitat Walk: Plants 10: What is a Biome? Nature s Recyclers : Nature s Cleanup Crew 6: From Decomposers to Soil 10: gents and Evidence of Decomposition 1: Producers, Consumers, and Decomposers 15: Recycling Nutrients 6 Unit Summary Chart

1 n Enviromystery ITEE National Standards and Benchmarks 1B ll people use tools and techniques (technology) to help them do things. The use of tools and machines can be helpful or harmful. B When using technology, results can be good or bad. C The use of technology can have unintended consequences. 8 Everyone can design solutions to a problem (brainstorming is important; everyone's ideas should be considered). 9 The engineering design process includes identifying a problem, looking for ideas, developing solutions, and sharing solutions with others. 1B ll people use tools and techniques (technology) to help them do things. Some systems are found in nature, and some are made by humans. The use of tools and machines can be helpful or harmful. B When using technology, results can be good or bad. C The use of technology can have unintended consequences. 5B Waste must be appropriately recycled or disposed of to prevent unnecessary harm to the environment. 5C The use of technology affects the environment in good and bad ways. 9B Expressing ideas to others verbally and through sketches and models is an important part of the design process. 10 sking questions and making observations helps a person to figure out how things (technologies) work. 1B ll people use tools and techniques (technology) to help them do things. 1D Tools, materials, and skills are used to make things and carry out tasks. C Tools are simple objects that help humans complete tasks. D Different materials are used in making things. J Materials have many different properties. The study of technology uses many of the same ideas and skills as other subjects. The use of tools and machines can be helpful or harmful. B When using technology, results can be good or bad. C The use of technology can have unintended consequences. 5C The use of technology affects the environment in good and bad ways. 9E Models are used to communicate and test design ideas and processes. 10E The process of experimentation, which is common in science, can also be used to solve technological problems. C Tools are simple objects that help humans complete tasks. D Different materials are used in making things. E People plan in order to get things done. 8 Everyone can design solutions to a problem (brainstorming is important; everyone's ideas should be considered). 8C The design process is a purposeful method of planning practical solutions to problems. 8D Requirements for a design include such factors as the desired elements and features of a product or system or the limits that are placed on the design. 9B Expressing ideas to others verbally and through sketches and models is an important part of the design process. 9C The engineering design process involves defining a problem, generating ideas, selecting a solution, testing the solution(s), making the item, evaluating it, and presenting the results. 9D When designing an object it is important to be creative and consider all ideas. 11E The process of designing involves presenting some possible solutions in visual form and then selecting the best solution(s) from many. 11F Test and evaluate the solutions for the design problem. 11G Improve the design solutions. Environmental Engineering: 7