Information Design: Murat Sertel Lecture

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Transcription:

nformation Design: Murat Sertel Lecture stanbul Bilgi University: Conference on Economic Design Stephen Morris July 2015

Mechanism Design and nformation Design Mechanism Design: Fix an economic environment and information structure Design the rules of the game to get a desirable outcome

Mechanism Design and nformation Design Mechanism Design: Fix an economic environment and information structure Design the rules of the game to get a desirable outcome nformation Design Fix an economic environment and rules of the game Design an information structure to get a desirable outcome

Mechanism Design and nformation Design Mechanism Design: Can compare particular mechanisms e.g., rst price auctions versus second price auctions

Mechanism Design and nformation Design Mechanism Design: Can compare particular mechanisms e.g., rst price auctions versus second price auctions Can work with space of all mechanisms

Mechanism Design and nformation Design Mechanism Design: Can compare particular mechanisms e.g., rst price auctions versus second price auctions Can work with space of all mechanisms e.g., Myerson s optimal mechanism

Mechanism Design and nformation Design Mechanism Design: Can compare particular mechanisms e.g., rst price auctions versus second price auctions Can work with space of all mechanisms nformation Design e.g., Myerson s optimal mechanism Can compare particular information structures Linkage Principle: Milgrom-Weber (1982)

Mechanism Design and nformation Design Mechanism Design: Can compare particular mechanisms e.g., rst price auctions versus second price auctions Can work with space of all mechanisms nformation Design e.g., Myerson s optimal mechanism Can compare particular information structures Linkage Principle: Milgrom-Weber (1982) nformation Sharing in Oligopoly: Novshek and Sonnenschein (1982)

Mechanism Design and nformation Design Mechanism Design: Can compare particular mechanisms e.g., rst price auctions versus second price auctions Can work with space of all mechanisms nformation Design e.g., Myerson s optimal mechanism Can compare particular information structures Linkage Principle: Milgrom-Weber (1982) nformation Sharing in Oligopoly: Novshek and Sonnenschein (1982) Can work with space of all information structures

Mechanism Design and nformation Design Mechanism Design: Can compare particular mechanisms e.g., rst price auctions versus second price auctions Can work with space of all mechanisms nformation Design e.g., Myerson s optimal mechanism Can compare particular information structures Linkage Principle: Milgrom-Weber (1982) nformation Sharing in Oligopoly: Novshek and Sonnenschein (1982) Can work with space of all information structures "Bayesian Persuasion": Kamenica-Genzkow (2011), one person case

Mechanism Design and nformation Design Mechanism Design: Can compare particular mechanisms e.g., rst price auctions versus second price auctions Can work with space of all mechanisms nformation Design e.g., Myerson s optimal mechanism Can compare particular information structures Linkage Principle: Milgrom-Weber (1982) nformation Sharing in Oligopoly: Novshek and Sonnenschein (1982) Can work with space of all information structures "Bayesian Persuasion": Kamenica-Genzkow (2011), one person case Application of "Robust Predictions": Bergemann-Morris (2013, 2015) and co-authors (this talk)

Mechanism Design and nformation Design Mechanism Design: Can compare particular mechanisms e.g., rst price auctions versus second price auctions Can work with space of all mechanisms nformation Design e.g., Myerson s optimal mechanism Can compare particular information structures Linkage Principle: Milgrom-Weber (1982) nformation Sharing in Oligopoly: Novshek and Sonnenschein (1982) Can work with space of all information structures "Bayesian Persuasion": Kamenica-Genzkow (2011), one person case Application of "Robust Predictions": Bergemann-Morris (2013, 2015) and co-authors (this talk) "nformation Design": Taneva (2015)

This Talk 1. Leading Example to Understand Structure of Problem 2. A General Approach 3. Some Applications: Oligopoly Price Discrimination Auctions Volatility 4. Literature Review

Bank Run: one depositor and no initial information A bank depositor is deciding whether to run from the bank if he assigns probability greater than 1 2 to a bad state Payo θ G θ B Stay 1 1 Run 0 0 The depositor knows nothing about the state The probability of the bad state is 2 3

Bank Run: one depositor and no initial information A bank depositor is deciding whether to run from the bank if he assigns probability greater than 1 2 to a bad state Payo θ G θ B Stay 1 1 Run 0 0 The depositor knows nothing about the state The probability of the bad state is 2 3 Outcome distribution with no information: Probability of run is 1 Outcome θ G θ B Stay 0 0 1 2 Run 3 3

Optimal nformation Design with one depositor and no initial information The regulator cannot stop the depositor withdrawing...... but can choose what information is made available to prevent withdrawals

Optimal nformation Design with one depositor and no initial information The regulator cannot stop the depositor withdrawing...... but can choose what information is made available to prevent withdrawals Best information structure: tell the depositor that the state is bad exactly often enough so that he will stay if he doesn t get the signal... Outcome θ G θ B Stay (intermediate signal) 1 3 1 3 Run (bad signal) 0 1 3

Optimal nformation Design with one depositor and no initial information The regulator cannot stop the depositor withdrawing...... but can choose what information is made available to prevent withdrawals Best information structure: tell the depositor that the state is bad exactly often enough so that he will stay if he doesn t get the signal... Outcome θ G θ B Stay (intermediate signal) 1 3 1 3 Run (bad signal) 0 1 3 Think of the regulator as a mediator making an action recommendation to the depositor subject to an obedience constraint

Optimal nformation Design with one depositor and no initial information The regulator cannot stop the depositor withdrawing...... but can choose what information is made available to prevent withdrawals Best information structure: tell the depositor that the state is bad exactly often enough so that he will stay if he doesn t get the signal... Outcome θ G θ B Stay (intermediate signal) 1 3 1 3 Run (bad signal) 0 1 3 Think of the regulator as a mediator making an action recommendation to the depositor subject to an obedience constraint Probability of run is 1 3

Lessons 1. Without loss of generality, can restrict attention to information structures where each player s signal space is equal to his action space

Lessons 1. Without loss of generality, can restrict attention to information structures where each player s signal space is equal to his action space compare with the revelation principle of mechanism design: without loss of generality, we can restrict attention to mechanisms where each player s message space is equal to his type space

Bank Run: one depositor with initial information f the state is good, with probability 1 2 the depositor will already have observed a signal t G saying that the state is good

Bank Run: one depositor with initial information f the state is good, with probability 1 2 the depositor will already have observed a signal t G saying that the state is good Outcome distribution with no additional information: Payo θ G, t G θ G, t 0 θ B, t 0 1 Stay 6 0 0 1 2 Run 0 6 3

Bank Run: one depositor with initial information f the state is good, with probability 1 2 the depositor will already have observed a signal t G saying that the state is good Outcome distribution with no additional information: Payo θ G, t G θ G, t 0 θ B, t 0 1 Stay 6 0 0 1 2 Run 0 6 3 Probability of run is 5 6

Optimal nformation Design with one depositor with initial information Best information structure: tell the depositor that the state is bad exactly often enough so that he will stay if he doesn t get the signal... Payo θ G, t G θ G, t 0 θ B, t 0 Stay 1 6 1 6 1 6 Run 0 0 1 2

Optimal nformation Design with one depositor with initial information Best information structure: tell the depositor that the state is bad exactly often enough so that he will stay if he doesn t get the signal... Payo θ G, t G θ G, t 0 θ B, t 0 Stay 1 6 1 6 1 6 Run 0 0 1 2 Probability of run is 1 2

s initially more informed depositor good or bad? With no information design......and no initial information, probability of run is 1...and initial information, probability of run is 5 6

s initially more informed depositor good or bad? With no information design......and no initial information, probability of run is 1...and initial information, probability of run is 5 6 With information design......and no initial information, probability of a run is 3 1...and initial information, probability of a run is 1 2

s initially more informed depositor good or bad? With no information design......and no initial information, probability of run is 1...and initial information, probability of run is 5 6 With information design......and no initial information, probability of a run is 3 1...and initial information, probability of a run is 1 2 nitial information always hurts the regulator

Lessons 1. Without loss of generality, can restrict attention to information structures where each player s signal space is equal to his action space 2. Prior information limits the scope for information design

Bank Runs: two depositors and no initial information A bank depositor would like to run from the bank if he assigns probability greater than 1 2 to a bad state OR the other depositor running state θ G Stay Run Stay 1 1 Run 0 0 state θ B Stay Run Stay 1 1 Run 0 0 Probability of the bad state is 2 3

Bank Runs: two depositors and no initial information Outcome distribution with no information outcome θ G Stay Run Stay 0 0 1 Run 0 3 outcome θ B Stay Run Stay 0 0 2 Run 0 3

Bank Runs: two depositors and no initial information Outcome distribution with no information outcome θ G Stay Run Stay 0 0 1 Run 0 3 outcome θ B Stay Run Stay 0 0 2 Run 0 3 Best information structure: tell the depositors that the state is bad exactly often enough so that they will stay if they don t get the signal... outcome θ G Stay Run Stay 1 3 0 Run 0 0 outcome θ B Stay Run Stay 1 3 0 Run 0 1 3

Bank Runs: two depositors and no initial information Outcome distribution with no information outcome θ G Stay Run Stay 0 0 1 Run 0 3 outcome θ B Stay Run Stay 0 0 2 Run 0 3 Best information structure: tell the depositors that the state is bad exactly often enough so that they will stay if they don t get the signal... outcome θ G Stay Run Stay 1 3 0 Run 0 0 outcome θ B Stay Run Stay 1 3 0 Run 0 1 3...with public signals optimal

Bank Runs: two depositors, no initial information and strategic substitutes Previous example had strategic complements Strategic substitute example: a bank depositor would like to run from the bank if he assigns probability greater than 1 2 to a bad state AND the other depositor staying state θ G Stay Run Stay 1 1 Run 0 0 state θ B Stay Run Stay 1 1 Run 0 0

Bank Runs: two depositors, no initial information and strategic substitutes Previous example had strategic complements Strategic substitute example: a bank depositor would like to run from the bank if he assigns probability greater than 1 2 to a bad state AND the other depositor staying state θ G Stay Run Stay 1 1 Run 0 0 state θ B Stay Run Stay 1 1 Run 0 0 Probability of the bad state is 2 3

Bank Runs: two depositors and no initial information Outcome distribution with no information: mixed strategy equilibrium

Bank Runs: two depositors and no initial information Outcome distribution with no information: mixed strategy equilibrium Best information structure: tell the depositors that the state is bad exactly often enough so that they will stay if they don t get the signal... outcome θ G Stay Run Stay 1 3 0 Run 0 0 outcome θ B Stay Run Stay 4 9 1 9 Run 1 9 0

Bank Runs: two depositors and no initial information Outcome distribution with no information: mixed strategy equilibrium Best information structure: tell the depositors that the state is bad exactly often enough so that they will stay if they don t get the signal... outcome θ G Stay Run Stay 1 3 0 Run 0 0 outcome θ B Stay Run Stay 4 9 1 9 Run 1 9 0...with private signals optimal

Lessons 1. Without loss of generality, can restrict attention to information structures where each player s signal space is equal to his action space 2. Prior information limits the scope for information design 3. Public signals optimal if strategic complementarities; private signals optimal if strategic substitutes

Bank Run: two depositors with initial information have also analyzed elsewhere...

General Formulation (in words!) Fix a game with incomplete information about payo states Ask what could happen in equilibrium for any additional information that players could be given...

General Formulation (in words!) Fix a game with incomplete information about payo states Ask what could happen in equilibrium for any additional information that players could be given... Equivalent to looking for joint distribution over payo states, initial information signals and actions satisfying an obedience condition ("Bayes correlated equilibrium")

General Formulation (in words!) Fix a game with incomplete information about payo states Ask what could happen in equilibrium for any additional information that players could be given... Equivalent to looking for joint distribution over payo states, initial information signals and actions satisfying an obedience condition ("Bayes correlated equilibrium") This is general statement of lesson 1: can restrict attention to information structures where each player s signal space is equal to his action space

General Formulation (in words!) Fix a game with incomplete information about payo states Ask what could happen in equilibrium for any additional information that players could be given... Equivalent to looking for joint distribution over payo states, initial information signals and actions satisfying an obedience condition ("Bayes correlated equilibrium") This is general statement of lesson 1: can restrict attention to information structures where each player s signal space is equal to his action space Bayes correlated equilibrium reduces to......aumann Maschler (1995) concavi cation / Kamenica-Genzkow (2011) Bayesian persuasion in case of one player

General Formulation (in words!) Fix a game with incomplete information about payo states Ask what could happen in equilibrium for any additional information that players could be given... Equivalent to looking for joint distribution over payo states, initial information signals and actions satisfying an obedience condition ("Bayes correlated equilibrium") This is general statement of lesson 1: can restrict attention to information structures where each player s signal space is equal to his action space Bayes correlated equilibrium reduces to......aumann Maschler (1995) concavi cation / Kamenica-Genzkow (2011) Bayesian persuasion in case of one player...aumann (1984, 1987) correlated equilibrium in case of complete information

General Formulation (in words!) Fix a game with incomplete information about payo states Ask what could happen in equilibrium for any additional information that players could be given... Equivalent to looking for joint distribution over payo states, initial information signals and actions satisfying an obedience condition ("Bayes correlated equilibrium") This is general statement of lesson 1: can restrict attention to information structures where each player s signal space is equal to his action space Bayes correlated equilibrium reduces to......aumann Maschler (1995) concavi cation / Kamenica-Genzkow (2011) Bayesian persuasion in case of one player...aumann (1984, 1987) correlated equilibrium in case of complete information...forges (1993) Bayesian solution if no distributed uncertainty

Comparing nformation Structures ncreasing prior information must reduce the set of outcomes that can arise (lesson 2)

Comparing nformation Structures ncreasing prior information must reduce the set of outcomes that can arise (lesson 2) But what is the right de nition of increasing information (generalizing Blackwell s ordering) in many player case...?

Comparing nformation Structures ncreasing prior information must reduce the set of outcomes that can arise (lesson 2) But what is the right de nition of increasing information (generalizing Blackwell s ordering) in many player case...? One information structure is "individually su cient" for another if you can embed both information structures in a combined information structure where a player s signal in the former information structure is su cient for his signal in the latter...

Comparing nformation Structures ncreasing prior information must reduce the set of outcomes that can arise (lesson 2) But what is the right de nition of increasing information (generalizing Blackwell s ordering) in many player case...? One information structure is "individually su cient" for another if you can embed both information structures in a combined information structure where a player s signal in the former information structure is su cient for his signal in the latter... This ordering characterizes which information structure imposes more incentive constraints

Application 1: Oligopoly Lesson 3: with strategic complementaries, public information is best with strategic substitutes, private (conditionally independent) information is best n oligopoly... strategic substitutes if uncertainty about demand, rms would like to have good information about the state of demand BUT would like signals to be as uncorrelated as possible with others signals in general, intermediate conditionally independent private signals about demand are optimal for cartel problem

Application 2: Price Discrimination Fix a demand curve nterpret the demand curve as representing single unit demand of a continuum of consumers How much revenue could a monopolist producer/seller get?

Application 2: Price Discrimination Fix a demand curve nterpret the demand curve as representing single unit demand of a continuum of consumers How much revenue could a monopolist producer/seller get? f the seller cannot discriminate between consumers, he must charge uniform monopoly price

Application 2: Price Discrimination Fix a demand curve nterpret the demand curve as representing single unit demand of a continuum of consumers How much revenue could a monopolist producer/seller get? f the seller cannot discriminate between consumers, he must charge uniform monopoly price Write u for the resulting consumer surplus and π for the producer surplus ("uniform monopoly pro ts")

Producer surplus producer charges (uniform) monopoly price consumers get positive consumer surplus, socially ine cient allocation The Uniform Price Monopoly No information 0 Consumer surplus

Perfect Price Discrimination But what if the producer could observe each consumer s valuation perfectly?

Perfect Price Discrimination But what if the producer could observe each consumer s valuation perfectly? Pigou (1920) called this " rst degree price discrimination"

Perfect Price Discrimination But what if the producer could observe each consumer s valuation perfectly? Pigou (1920) called this " rst degree price discrimination" n this case, consumer gets zero surplus and producer fully extracts e cient surplus w > π + u

Producer surplus First Degree Price Discrimination Complete information 0 Consumer surplus

mperfect Price Discrimination But what if the producer can only observe an imperfect signal of each consumer s valuation, and charge di erent prices based on the signal

mperfect Price Discrimination But what if the producer can only observe an imperfect signal of each consumer s valuation, and charge di erent prices based on the signal Equivalently, suppose the market is split into di erent segments (students, non-students, old age pensioners, etc...)

mperfect Price Discrimination But what if the producer can only observe an imperfect signal of each consumer s valuation, and charge di erent prices based on the signal Equivalently, suppose the market is split into di erent segments (students, non-students, old age pensioners, etc...) Pigou (1920) called this "third degree price discrimination"

mperfect Price Discrimination But what if the producer can only observe an imperfect signal of each consumer s valuation, and charge di erent prices based on the signal Equivalently, suppose the market is split into di erent segments (students, non-students, old age pensioners, etc...) Pigou (1920) called this "third degree price discrimination" What can happen?

mperfect Price Discrimination But what if the producer can only observe an imperfect signal of each consumer s valuation, and charge di erent prices based on the signal Equivalently, suppose the market is split into di erent segments (students, non-students, old age pensioners, etc...) Pigou (1920) called this "third degree price discrimination" What can happen? A large literature (starting with Pigou (1920)) asks what happens to consumer surplus, producer surplus and thus total surplus if we segment the market in particular ways

The Limits of Price Discrimination Questions: What is the maximum possible consumer surplus, and what segmentation attains it? What consumer surplus and producer surplus pairs could arise, and which segementations attain those pairs?

The Limits of Price Discrimination Questions: What is the maximum possible consumer surplus, and what segmentation attains it? What consumer surplus and producer surplus pairs could arise, and which segementations attain those pairs? These are information design questions: segmenting the market is the same thing as providing information to the monopolist about buyers valuations by maximizing di erent (positive and negative) weighted sums of consumer and producer surplus, we will map out feasible consumer surplus and producer surplus pairs

Three Welfare Bounds 1. Voluntary Participation: Consumer Surplus is at least zero

Producer surplus Welfare Bounds: Voluntary Participation Consumer surplus is at least zero 0 Consumer surplus

Three Welfare Bounds 1. Voluntary Participation: Consumer Surplus is at least zero 2. Non-negative Value of nformation: Producer Surplus bounded below by uniform monopoly pro ts π

Producer surplus Welfare Bounds: Nonnegative Value of nformation Producer gets at least uniform price profit 0 Consumer surplus

Three Welfare Bounds 1. Voluntary Participation: Consumer Surplus is at least zero 2. Non-negative Value of nformation: Producer Surplus bounded below by uniform monopoly pro ts π 3. Social Surplus: The sum of Consumer Surplus and Producer Surplus cannot exceed the total gains from trade

Producer surplus Welfare Bounds: Social Surplus Total surplus is bounded by efficient outcome 0 Consumer surplus

Beyond Welfare Bounds 1. ncludes points corresponding uniform price monopoly, (u, π ), and perfect price discrimination, (0, w ) 2. Convex

Producer surplus Welfare Bounds and Convexity 1. ncludes points corresponding uniform price monopoly, (u, π ), and perfect price discrimination, (0, w ) 2. Convex What is the feasible surplus set?

Producer surplus Welfare Bounds are Sharp Main result 0 Consumer surplus

Maximizing Consumer Surplus Any (consumer surplus, producer surplus) pair consistent with three bounds arises with some segmentation / information structure n particular, there exists a consumer surplus maximizing segmentation (corresponding to the bottom right hand corner) where 1. the producer earns uniform monopoly pro ts 2. the allocation is e cient 3. the consumers attain the di erence between e cient surplus and uniform monopoly pro t.

An nformation Structure Attaining Consumer Surplus Maximizing Segmentation Consider a nite set of values

An nformation Structure Attaining Consumer Surplus Maximizing Segmentation Consider a nite set of values Create a segment consistent of all consumers with the lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the lowest value and uniform monopoly price

An nformation Structure Attaining Consumer Surplus Maximizing Segmentation Consider a nite set of values Create a segment consistent of all consumers with the lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the lowest value and uniform monopoly price Then a segment consistent of all remaining consumers with the second lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the second lowest value and uniform monopoly price

An nformation Structure Attaining Consumer Surplus Maximizing Segmentation Consider a nite set of values Create a segment consistent of all consumers with the lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the lowest value and uniform monopoly price Then a segment consistent of all remaining consumers with the second lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the second lowest value and uniform monopoly price And so on...

An nformation Structure Attaining Consumer Surplus Maximizing Segmentation Consider a nite set of values Create a segment consistent of all consumers with the lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the lowest value and uniform monopoly price Then a segment consistent of all remaining consumers with the second lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the second lowest value and uniform monopoly price And so on... Charge lowest price in each segment

An nformation Structure Attaining Consumer Surplus Maximizing Segmentation Consider a nite set of values Create a segment consistent of all consumers with the lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the lowest value and uniform monopoly price Then a segment consistent of all remaining consumers with the second lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the second lowest value and uniform monopoly price And so on... Charge lowest price in each segment Monopolist earns uniform monopoly pro t

An nformation Structure Attaining Consumer Surplus Maximizing Segmentation Consider a nite set of values Create a segment consistent of all consumers with the lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the lowest value and uniform monopoly price Then a segment consistent of all remaining consumers with the second lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the second lowest value and uniform monopoly price And so on... Charge lowest price in each segment Monopolist earns uniform monopoly pro t Allocation is e cient

An nformation Structure Attaining Consumer Surplus Maximizing Segmentation Consider a nite set of values Create a segment consistent of all consumers with the lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the lowest value and uniform monopoly price Then a segment consistent of all remaining consumers with the second lowest value and the proportion of consumers with all other higher values such that the monopolist is indi erent between charging the second lowest value and uniform monopoly price And so on... Charge lowest price in each segment Monopolist earns uniform monopoly pro t Allocation is e cient Consumer earns total feasible surplus minus uniform monopoly pro t

Application 3: First Price Auction Four Cases: 1. Symmetric / Complete nformation (Bertrand Competition) 2. ndependent Private Values 3. a few more special cases, e.g., A liated Values 4. (this paper) All nformation Structures

A Leading Example 2 bidders with private values uniformly distributed on the interval [0, 1]; bidders know their private values 1. Symmetric nformation (Bertrand Competition): each bidder bids lower value revenue is expectation of lower value = 1 3 total e cient surplus is expectation of higher value = 2 3 bidder surplus is 1 3 ( 1 6 each)

A Leading Example 2 bidders with private values uniformly distributed on the interval [0, 1]; bidders know their private values 1. Symmetric nformation (Bertrand Competition): each bidder bids lower value revenue is expectation of lower value = 1 3 total e cient surplus is expectation of higher value = 2 3 bidder surplus is 1 3 ( 1 6 each) 2. No Additional nformation = ndependent Private Values

A Leading Example 2 bidders with valuations uniformly distributed on the interval [0, 1] 1. Symmetric nformation (Bertrand Competition) 2. ndependent Private Values each bidder bids half his value revenue equivalence holds...as under complete information or second price auction... revenue is expectation of low value = 1 3 total e cient surplus is expectation of high value = 2 3 bidder surplus is 1 3

Revenue (R) Graphical Representation 0.7 0.6 0.5 0.4 0.3 BNE, NE 0.2 0.1 0 0 0.2 0.4 0.6 Bidder surplus (U)

Failure of Revenue (and Surplus) Equivalence: ntuition ncrease revenue, lower bidder surplus by telling bidders who is the highest valuation bidder and giving the high valuation bidder partial information about highest loser s value

Failure of Revenue (and Surplus) Equivalence: ntuition ncrease revenue, lower bidder surplus by telling bidders who is the highest valuation bidder and giving the high valuation bidder partial information about highest loser s value Decrease revenue, increase bidder surplus by maintaining bidder uncertainty about whether they will win and having all constraints on bidding higher binding (and no constraints on bidding lower)

Revenue (R) Failure of Revenue (and Surplus) Equivalence 0.7 0.6 0.5 0.4 0.3 BNE, NE 0.2 0.1 0 0 0.2 0.4 0.6 Bidder surplus (U)

Revenue (R) Feasibility and Participation Bounds 0.7 0.6 0.5 0.4 0.3 0.2 0.1 0 0 0.2 0.4 0.6 Bidder surplus (U)

Two Cases: Known and Unknown Values Can assume you know your own value or not

Two Cases: Known and Unknown Values Can assume you know your own value or not Lesson 2: more initial information reduces the set of things that can happen

Two Cases: Known and Unknown Values Can assume you know your own value or not Lesson 2: more initial information reduces the set of things that can happen Obedience constraints even in unknown values case

Two Cases: Known and Unknown Values Can assume you know your own value or not Lesson 2: more initial information reduces the set of things that can happen Obedience constraints even in unknown values case More obedience constraints in known values case

Revenue (R) ncentive Constraints 0.7 0.6 Unknown values Known values 0.5 0.4 0.3 0.2 0.1 0 0 0.2 0.4 0.6 Bidder surplus (U)

Application 4: Aggregate Volatility Fix an economic environment with aggregate and idiosyncratic shocks What information structure generates the most aggregate volatility?

Application 4: Aggregate Volatility Fix an economic environment with aggregate and idiosyncratic shocks What information structure generates the most aggregate volatility? n general (symmetric normal) setting, confounding information structure (Lucas (1982))

Application 4: Aggregate Volatility Fix an economic environment with aggregate and idiosyncratic shocks What information structure generates the most aggregate volatility? n general (symmetric normal) setting, confounding information structure (Lucas (1982)) Without aggregate uncertainty, intermediate information with common shock

Leading Example References Single player case with no information is leading example in Kamenica-Gentzkow (2011) Two player two action example with prior information analysed in Bergemann-Morris (2015) Goldstein and Leitner (2014) develop (rich) stress test application

References General Approach: Bergemann and Morris (2013), Robust Predictions in ncomplete nformation Games, Econometrica. Bergemann and Morris (2015), Bayes Correlated Equilibrium and the Comparison of nformation Structures, forthcoming in Theoretical Economics. Applications: Oligopoly, Ecta paper Price Discrimination: Bergemann, Brooks and Morris (2015), The Limits of Price Discrimination, American Economic Review. Auctions: Bergemann, Brooks and Morris (2015), nformation in the First Price Auction. Volatility: Bergemann, Heumann and Morris (2015), nformation and Volatility, forthcoming in JET

nformation Design Recap Mechanism Design: ncentive constraint: truth-telling Other constraint: participation nformation Design ncentive constraint: obedience Other constraint: prior information