Agile Surveillance Points

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Transcription:

Defense, Space & Security Agile Surveillance Points 2012 NDIA Systems Engineering Conference San Diego, CA Dick Carlson Richard.Carlson2@Boeing.com BOEING is a trademark of Boeing Management Company. Copyright 2012 Boeing. All rights reserved. 1

Top 5 Engineering Issues as of 2010 1. Increasingly, urgent demands of the warfighter are requiring effective capabilities to be fielded more rapidly than the conventional acquisition processes and development methodologies allow. 2. The quantity and quality of Systems Engineering expertise is insufficient to meet the demands of the government and defense industry 3. Systems engineering practices known to be effective are not consistently applied or properly resourced to enable early system definition 4. Technical decision makers do not have the right information & insight at the right time to support informed & proactive decision making to ensure effective & efficient program planning, management & execution. 5. The development of systems with a full level of integrity (all technical aspects considered) is longer and more expensive over the entire lifecycle as the technical solution is iterated and reworked in later stages of the development. Source: NDIA Systems Engineering Division Task Group Report, May 2011 Copyright 2012 Boeing. All rights reserved. 2

Agile Systems Engineering: An Oxymoron? SE teams implement Scrum* as their method for project management (as most software teams do) There are no Agile Systems Engineering methods Agile** methods are used by teams to develop software Systems Engineering processes can be adapted to accommodate Scrum project management practices SE teams using the Scrum framework must tailor their engineering / organizational standard processes Potential improvements to these processes occurs at the completion of each iteration *Source: Scrum Alliance, scrumalliance.org/learn_about_scrum **Source: Agile Manifesto for Software Development, agilemanifesto.org/ Copyright 2012 Boeing. All rights reserved. 3

Principles and Practices of Agility Principles: Customer Satisfaction Frequent Delivery Motivated Team Working Software Technical Excellence Emergent Design Embracing Change Collaboration High Bandwidth Sustainable Pace Simplicity Continuous Improvement Practices: Close customer collaboration Daily stand-up meetings Planning Estimating Short iterations Prioritized requirements Product demos/reviews Self-organized teams Source: Dick Carlson Copyright 2012 Boeing. All rights reserved.

SE Iteration Activities Every iteration starts with a planning session Goals are established and commitments are made Determines all necessary work, and break the work down in small chunks Daily Scrum meetings are planned Work throughout the iteration is focused and intense Multi-tasking (WIP) is limited and discouraged Issues and risks are identified and solutions implemented Each iteration concludes with an informal review Iteration reviews provide an opportunity for stakeholders to see the incremental product development Iteration concludes with a retrospective To identify lessons learned, establish best practices, and opportunities for improvement Copyright 2012 Boeing. All rights reserved. 5

SE Release Activities A release review is conducted at the end of every iteration series for the customer, users, and other relevant stakeholders to see Best opportunity for customers to observe completed activities and work products May include a brief technical interchange meeting to review what was completed A demonstration of working prototypes completed Summarizes activities completed by the team Identifies strategic metrics (e.g. productivity, effort, defects, schedule, etc.) Identifies areas of improvement Copyright 2012 Boeing. All rights reserved. 6

Surveillance Points The completion of each iteration serves as an observation point (e.g. demo/review) for key project stakeholders to observe incremental product development and provide feedback and guidance to the team Releases are scheduled surveillance points in a project lifecycle where the customer and users can monitor completed system functionality and provide valuable feedback to the team Starting Point (SRR) Combined reviews PDR/CDR TRR Release 1 Release 2 Release 3 Release 4 Release 5 Release 6 Release n Iterations Iterations Iterations Iterations Iterations Iterations Iterations TIM/ Demo TIM/ Demo TIM/ Demo TIM/ Demo TIM/ Demo TIM/ Demo TIM/ Demo Source: Dick Carlson Copyright 2012 Boeing. All rights reserved. 7

Tyranny of the Waterfall Model Development is done in isolation from systems engineering, integration, or test Heavy overhead for technical reviews and programmatics Aggravates complexity overload and induces analysis paralysis Large steps with overwhelming degrees of complexity are attempted Pushes many high-risk and difficult elements toward the end of a project Does not accommodate uncertainty or changing requirements well Does not yield a working version of the product until late in the process Problems are discovered late No intrinsic feedback loops Source: Agile and Iterative Development: A Manager s Guide, Larman [2004] Copyright 2012 Boeing. All rights reserved. 8

Classic Waterfall Model Must be stable before architecture and design activities Must be stable before construction activities Must be complete before testing Everything must pass prescribed tests If everything works Source: Dick Carlson Copyright 2012 Boeing. All rights reserved. 9

Classic Waterfall Milestones Assumes stable requirements and design early on Focuses heavily on documents and formal reviews Docs: SEMP, SSS, OCD, SSDD, SRS, SDD, STP, etc. Reviews: SRR, PDR, CDR, TRR, FQT Scope change results in significant impacts to design and construction Not required by DoD 5000 Copyright 2012 Boeing. All rights reserved. 10

Application of Surveillance Points Supports incremental development Focuses on functional product Each iteration finishes with additional functionality Allows stakeholders to see incremental development progress Each release includes demonstrable functionality Elicits customer/stakeholder feedback Accommodates well to scope growth Not prohibited by DoD 5000 Copyright 2012 Boeing. All rights reserved. 11

Where to start? Create a storyboard that includes: A product vision A product roadmap A comprehensive release plan The details of the new SE approach Negotiate terms of the contract with your customer Results in their buy-in Teach your customer the benefits of the new approach and how it will be deployed Copyright 2012 Boeing. All rights reserved. 12

Establish a Product Vision One that encourages and supports: Customer Satisfaction Frequent Delivery Motivated Team Working Software Technical Excellence Emergent Design Embracing Change Collaboration High Bandwidth Sustainable Pace Simplicity Continuous Improvement Copyright 2012 Boeing. All rights reserved. 13

Project Roadmap Source: Dick Carlson Copyright 2012 Boeing. All rights reserved. 14

Release Planning Includes a release plan that speaks like a storyboard Identifies details of the approach and functionality to be implemented Emphasizes importance of customer involvement and feedback Requires customer approval Helps transition away from milestone reviews Copyright 2012 Boeing. All rights reserved. 15

Negotiate With Your Customer Discuss contractual reporting requirements with customer and program office Technical Progress Earned value Show how surveillance points can satisfy those reporting requirements with their active participation Work with program office and contracts organization to formalize agreements Copyright 2012 Boeing. All rights reserved. 16

Teach Your Customer Let your customer know there is a viable alternative to the Waterfall model (3 ways to do this) Respond to a proposal need for leaner methods Pre-proposal recommend an agilistic approach Post-proposal provide examples and show them how Train/coach your customer on how agility can be deployed Encourage your customer to actively participate in development validation their feedback is vital! Copyright 2012 Boeing. All rights reserved. 17

Propose the Approach Plan a release strategy where each release lifecycle includes a series of short iterations, where completed system functionality can be observed by the customer, users, and other key stakeholders Use Agile Modeling* techniques and functional prototypes Conduct daily standup meetings to optimize communication Conduct iteration reviews with stakeholders to demonstrate incremental product development Conduct release reviews to verify all completed work Conduct retrospectives to identify lessons learned and opportunities for improvement *Source: http://www.agilemodeling.com/ Copyright 2012 Boeing. All rights reserved. 18

Keep Everything Transparent Announce all activities to the greater community Measure performance, productivity and quality Keep all work visible to everyone Improve continuously Celebrate successes! Copyright 2012 Boeing. All rights reserved. 19

Don t do it alone Find an experienced coach to assist during project planning and initial implementation Train team and the organization on Scrum implementation Determine if using Scrum will add or reduce risk Is the customer willing to actively participate, i.e. requirements clarification, product demos, incremental development? Will there be regular and frequent customer communication? Would the customer be willing to drive and prioritize requirements? Is the customer willing to provide frequent feedback on items completed? Copyright 2012 Boeing. All rights reserved. 20

Dick Carlson Richard.Carlson2@Boeing.com Copyright 2012 Boeing. All rights reserved. 21