INVESTOR PRESENTATION. New York Toy Fair February 20, 2018

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Transcription:

INVESTOR PRESENTATION New York Toy Fair February 20, 2018

DISCLAIMER FORWARD-LOOKING INFORMATION Certain statements, other than statements of historical fact, contained in this presentation constitute "forward-looking information" within the meaning of certain securities laws, including the Securities Act(Ontario), and are based on expectations, estimates and projections as of the date on which the statements are made in this presentation. The words "plans", "expects", "projected", "estimated", "forecasts", "anticipates", "indicative", "intend", "guidance", "outlook", "potential", "prospects", "seek", "strategy", "targets" or "believes", or variations of such words and phrases or statements that certain future conditions, actions, events or results "will", "may", "could", "would", "should", "might" or "can", or negative versions thereof, "be taken", "occur", "continue" or "be achieved", and other similar expressions, identify statements containing forward-looking information. Statements of forward-looking information in this presentation include, without limitation, statements with respect to: the launching of new products, brands and entertainment properties; the Company's operating momentum, financial position, cash flows and financial performance; the Company's future growth, drivers for such growth, and the successful execution of its strategies for growth; and the seasonality of Gross Product Sales and forecasted organic Gross Product Sales and Adjusted EBITDA Margins. Forward-looking statements are necessarily based upon management's perceptions of historical trends, current conditions and expected future developments, as well as a number of specific factors and assumptions that, while considered reasonable by management as of the date on which the statements are made in this presentation, are inherently subject to significant business, economic and competitive uncertainties and contingencies which could result in the forward-looking statements ultimately being incorrect. In addition to any factors and assumptions set forth above in this presentation, the material factors and assumptions used to develop the forward-looking information include, but are not limited to: the ability of the Company to maintain its distribution capabilities; the Company's ability to continue to build and maintain strong, collaborative relationships; the Company's status as a preferred collaborator; the culture and business structure of the Company will support its growth; the ability to expand the Company's portfolio of owned branded intellectual property and successfully license it to third parties; the expanded use of advanced technology and robotics in the Company's products; the increased access of entertainment content on mobile platforms; fragmentation of the market creates acquisition opportunities; maintenance of the Company's relationships with its employees; and the continued involvement of the Company's founders and that the risk factors noted below, collectively, do not have a material impact on the Company. By its nature, forward-looking information is subject to inherent risks and uncertainties that may be general or specific and which give rise to the possibility that expectations, forecasts, predictions, projections or conclusions will not prove to be accurate, that assumptions may not be correct and that objectives, strategic goals and priorities will not be achieved. Known and unknown risk factors, many of which are beyond the control of the Company, could cause actual results to differ materially from the forward-looking information in this presentation. Such risks and uncertainties include, without limitation, the factors discussed under "Risk Factors" in the Company's public filings. These risk factors are not intended to represent a complete list of the factors that could affect the Company and investors are cautioned to consider these and other factors, uncertainties and potential events carefully and not to put undue reliance on forward-looking statements. There can be no assurance that forward-looking statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. Forward-looking statements are provided for the purpose of providing information about management's expectations and plans relating to the future. The Company disclaims any intention or obligation to update or revise any forward-looking statements whether as a result of new information, future events or otherwise, or to explain any material difference between subsequent actual events and such forward-looking statements, except to the extent required by applicable law. NON-IFRS MEASURES In addition to using financial measures prescribed by IFRS, references are made in this presentation to Adjusted EBITDA, Adjusted Net Income, EBITDA, Free Cash Flow, Gross Product Sales, Sales Allowances and Total Gross Sales, which are non-ifrs financial measures. Non-IFRS financial measures do not have any standardized meaning prescribed by IFRS and are therefore unlikely to be comparable to similar measures presented by other issuers. For further details on these non-ifrs financial measures, see Non-IFRS Financial Measures in the Company s public filings. CERTAIN OTHER MATTERS Any graphs, tables or other information demonstrating the historical performance of the Company or any other entity contained in this presentation are intended only to illustrate past performance of such entities and are not necessarily indicative of future performance of the Company or such entities. All financial disclosure in this presentation is in U.S. dollars, unless otherwise noted. Capitalized terms and abbreviations not otherwise defined herein have the meaning assigned to them in the Company s public filings. 2

MANAGEMENT TEAM EXECUTIVE OFFICERS (From Left to Right) RONNEN HARARY Co-Chief Executive Officer ANTON RABIE Co-Chief Executive Officer ADAM BEDER Executive Vice President of Global Licensing & Business Affairs MARK SEGAL Executive Vice President & Chief Financial Officer CHRISTOPHER BEARDALL Executive Vice President of Global Sales BEN GADBOIS Global President & Chief Operating Officer BEN VARADI Executive Vice President & Chief Creative Officer BILL HESS Executive Vice President of Operations & Chief Information Officer CHRISTOPHER HARRS Executive Vice President & General Counsel, Corporate Secretary NANCY ZWIERS Executive Vice President & Chief Marketing Officer 3

INVESTMENT HIGHLIGHTS Leading global children s entertainment company with significant scale and reach Diversified portfolio of innovative toys, games, products, brands and entertainment properties A proven and growing global entertainment property pipeline Globally collaborative business model underpins performance record Strong financial performance and operating leverage driving attractive earnings growth Experienced and entrepreneurial management team 4

WHO WE ARE Leading Children s Entertainment Company Spin Master creates, designs, manufactures and markets a diverse portfolio of innovative products, brands and entertainment properties Recognized as the market leader in innovation Q3 2017 LTM Gross Product Sales by Business Segment Remote Control and Interactive Characters Boys Action and High-tech Construction Activities, Games, Puzzles and Fun Furniture Pre-school and Girls Outdoor Q3 2017 LTM Gross Product Sales of US$1,549 million 2013 2016 Gross Product Sales CAGR of 29.6% Q3 2017 LTM Adjusted EBITDA of US$268 million 25 global offices and sales in over 60 countries 5

GLOBAL REACH Spin Master s global scale is a valuable asset throughout the entire development cycle 1 Manufacturing Facility 2 Shared Service Center 6

GLOBAL TOY INDUSTRY Global Traditional Toys and Games Market Sales (1) (US$ billions) Global Traditional Toys and Games Sales by Region (1) (% of 2017 Global Toy Sales) Key Regions (1) (2014 to 2017 CAGR %) Middle East and Africa 12% Eastern Europe 9% Latin America 9% Asia Pacific 6% North America 4% 2017 Industry Growth Rates (2) Mexico: 12% Canada: 3% Netherlands: 3% Spain: 2% Germany/Italy: Flat US: 1% UK/Australia: -2-3% France: -1% U.S. Key Categories (2) (2014 to 2017 CAGR %) Games & Puzzles 13% Dolls 8% Plush 7% Outdoor & Sports 5% Large and growing industry 70% of global sales outside North America Many regions/segments growing faster than industry (1) Source: Euromonitor International; data provided in current (nominal) terms to include inflation, US$ 2016 exchange rates (2) Source: The NPD Group / Retail Tracking Service 7

EVOLVING PLAY PATTERNS Children s play and entertainment platforms are converging Properties/brands are increasingly extending across multiple platforms and geographies Technology advancements are enabling the costeffective commercialization of next generation toys Smart devices are becoming ubiquitous We want to be where kids are 8

FOUR GROWTH STRATEGIES 1. Innovate across the portfolio of brands and business segments 2. Develop Evergreen Global Entertainment Properties 3. Increase Sales in International Developing and Emerging Markets 4. Leverage Global Platform Through Strategic Acquisitions 9

INNOVATION 1. Innovate Across the Portfolio of Brands and Business Segments Leverage competitive strengths to build a robust pipeline in all business segments Continue to focus on strategic brand building Continue to invest in advanced technology and entertainment licenses Expand capability and product offering in digital mobile gaming 10

36-MONTH BRAND INNOVATION PIPELINE Disciplined and Rigorous Planning Process Clear accountability and management for each GBU Improved global cross-functional forecasting process Pacing models for checks and balances to forecasts NPD/forecasting analytics to compare budgets and historical data 11

GLOBAL R&D NETWORK Deep internal global talent pool driving innovation 5 Strategically located internal R&D centres: Toronto, Los Angeles, Hong Kong, China and Tokyo Global R&D network complemented by 3 rd party inventors Collaborative model that leverages external inventors and designers Numerous toy and technology industry awards for innovation across multiple categories Recognized with 13 Toy of the Year nominations for Innovative Toy of the Year more than any other competitor Technology allows Spin Master to develop differentiated products, bring iconic characters to life and enhance consumer engagement 12

INVENTORS Collaborative model leverages global network of inventors Approximately 200 third party Inventors Globally Supporting Innovation Outsources and variabilizes part of our product development process and cost structure ideas received per year ideas commercialized per year royalties paid on net sales 13

PORTFOLIO OF OWNED IP Remote Control and Interactive Characters Boys Action and High-Tech Construction Activities, Games & Puzzles and Fun Furniture Pre-School and Girls Outdoor 14

LICENSING PARTNERS 15

ENTERTAINMENT Leverage current properties 2. Develop Evergreen Global Entertainment Properties Launch one or more new properties per year Strategically relaunch properties to capitalize on value of owned content library Continue to build broadcast relationships Generate new licensing and merchandising revenue streams 16

DEVELOP EVERGREEN GLOBAL ENTERTAINMENT PROPERTIES Owned Content Library Multiple entertainment properties currently on air globally o PAW Patrol - Nickelodeon o Rusty Rivets Nickelodeon Produced six television series with over 400 cumulative episodes Owned properties provide ability to increase consumer engagement, extend product shelf life, develop additional revenue streams and improve margins 17

DEVELOP EVERGREEN GLOBAL ENTERTAINMENT PROPERTIES Growing global entertainment property pipeline Robust pipeline with a number of properties at various stages of development 2018 and Beyond 18

INTERNATIONAL 3. Increase Sales in International Developing and Emerging Markets Increase proportion of sales outside of North America to 35 40% in the medium term Strategically tailor product offering to local international markets 19

INCREASE SALES IN DEVELOPED AND EMERGING INTERNATIONAL MARKETS International Growth Strategies Selectively add sales and marketing personnel in current international sales and marketing offices Open new company-owned sales and marketing offices in certain strategic markets Focus on increasing business with current distributors Build 3 rd party distributor networks in markets where Spin Master does not have an established presence Global Toy Industry Geographic Sales Steady international growth from 28% in 2014 to 32.5% in 2016 20

ACQUISITIONS 4. Leverage Global Platform Through Strategic Acquisitions Fragmented industry with opportunities for consolidation Strong balance sheet with financial flexibility 21

LEVERAGE GLOBAL PLATFORM THROUGH STRATEGIC ACQUISITIONS Spin Master will continue to seek strategic, accretive, favorably priced acquisitions that improve our growth profile Acquisition Criteria Intellectual property / brands Opportunity to innovate Leverage global infrastructure New categories International market growth Ability to grow and expand margins Management continuity valued Must be able to grow what we buy Proven Track Record 10 pre-ipo acquisitions 8 post-ipo acquisitions Well positioned with financial flexibility and deep industry relationships; proven ability to integrate acquisitions and drive value 22

RECENT STRATEGIC ACQUISITIONS Growth in fast-growing Games & Puzzles category Acquired October 2015 - Leader in licensed and value channel games and puzzles in North America Gives Spin Master #2 position in Games & Puzzles segment Opportunity to scale internationally using Spin Master's global sales and distribution infrastructure Penetration into Kids Mobile Digital Space Acquired May 2016 - Developers of digital mobile games for kids ages 2-9 with over 15 million active users Strategy is to provide and end-to-end experience for kids - from digital to physical toys Both brands are primed for toy development and merchandise licensing programs Diversification into Outdoor Category Acquired August 2016 - A leading player in the Water and Outdoor Sports Category currently one of the largest and fastest growing categories in the US toy industry (per NPD) Opportunity to innovate and drive sales outside of the seasonality traditionally associated with toys Spin Master created a fifth reporting business segment - Outdoor 23

FINANCIAL INFORMATION

MONETIZATION OPTIONS Channel PHYSICAL GOODS Toys & Games CONTENT TV shows, digital mobile apps, digital toys Can be proprietary or licensed IP Revenue Stream Selling to traditional & online retail Selling to 3 rd party distributor Licensing proprietary IP to 3 rd parties Licensing to broadcasters Selling mobile applications 25

FINANCIAL HIGHLIGHTS (1) Non IFRS financial measures. Non IFRS measures do not have any standardized meaning prescribed by International Financial Reporting Standards ( IFRS ) and are therefore unlikely to be comparable to similar measures presented by other issuers. Please refer to the section entitled Non IFRS Financial Measures in the Management Discussion and Analysis within the Company s public filings for a discussion of the definition, components and uses of such non IFRS measures, as well as a reconciliation of such non IFRS measures to IFRS measures (where a comparable IFRS measure exists). 26

DIVERSIFIED PORTFOLIO OF INNOVATIVE BRANDS AND PRODUCTS (US$ millions) All Other Products Bakugan / Zoobles Business Segment Gross Product Sales # of Product Lines 2010 2016 NPD SUPERCATEGORIES Remote Control and Interactive Characters 2010 2016 $144 (16%) $283 (22.5%) 1 6 Vehicles, Youth & Electronic Boys Action and High-Tech Construction 2010 2016 $218 $268 $485 (53%) $154 (12%) 10 17 Building Sets, Action Figures, Finger Vehicle Accessory (Sub-Class) Activities, Games & Puzzles and Fun Furniture 2010 2016 $170 (18%) $338 (27%) 30 27(1) Arts & Craft, Games/Puzzles, All Other Toys Pre-School and Girls 2010 2016 $71 $49 $120 (13%) $461 (37%) 8 23 Infant & Preschool, Dolls Outdoor 2010 2016 N/A $19 (1.5%) 0 34 Outdoor & Sports Toys 2010 2016 $602 $317 $919 $1,255 49 107 (1) This figure does not include: (i) the Cardinal portfolio of games and puzzles which is over 450 titles; and (ii) the EG Games portfolio of 21 game titles More diversified and evolving portfolio leading to sustainable and predictable growth 27

STRONG FREE CASH FLOW AND FINANCIAL POSITION (US$ millions) Q3-2017 Q3-2016 2016 2015 Free Cash Flow $145.2 $117.2 $129.6 (1) $87.5 (2) Conversion Ratio (3) 85.3% 88.1% 62.9% 54.6% As at 09/30/2017 12/31/2016 12/31/2015 Short-term Debt $44.3 $158.1 $3.4 Long-term Debt - - $46.9 Total Shareholders Equity $476.2 $325.7 $156.3 Cash $49.9 $99.4 $45.7 Net Debt ($5.6) $58.7 $4.6 Net Debt/EBITDA (4) - 0.3x 0.03x 1) Adjusted for the interest and income tax paid in 2016 with respect to Spin Master s 2015 tax settlement with the Canada Revenue Agency 2) Before US$20.3 million one-time cash payment to settle equity participation arrangements at the time of the IPO 3) FCF vs. Adjusted EBITDA 4) Adjusted EBITDA Capital efficient model drives strong free cash flow providing financial flexibility to exploit growth opportunities 28

CREATING SHAREHOLDER VALUE Spin Master is focused on consistent, effective and balanced capital deployment Internal Investments Innovation Geographic expansion Entertainment Talent Strategic M&A Accretive New categories Expansion potential Diversification Returns to Shareholders Near-term focus on capital growth Effective capital deployment will continue to drive strong shareholder returns 29

When we combine our strengths with those of our partners including inventors, retailers, licensors, broadcasters, and animation studios we create SIGNIFICANT value