BCS Bristol Spring School. The Future of Agile. Allan Kelly Software Strategy (c) Allan Kelly, 2009

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Transcription:

BCS Bristol Spring School The Future of Agile Allan Kelly Software Strategy http://www.softwarestrategy.co.uk (c) Allan Kelly, 2009

Allan Kelly, BSc, MBA Help companies achieve Operational Excellence in Software Development with Agile methods Consulting Training: Agile, Lean, Scrum, etc. Agile Coaching Over 10 years as developer Author: Changing Software Development: Learning to be Agile, Wiley 2008.

What is Agile? 3

Three tests of Agile 1.Is the team delivering business value to the customer (market)? 2.Is the team learning, changing and improving? 3.When the consultants, trainers and coaches who introduced Agile leave, are you still Agile? 4

Nokia Agile test 1. Are you doing Iterative Development? Iterations timeboxed to less than 4 weeks Features tested and working at the end of each iteration Iteration starts before specification is complete 2. Are you are doing Scrum? You know who the product owner is There is a product backlog Prioritized by business value With estimates created by the team Team generates burndown charts and knows velocity No project managers (or anyone else) disrupting the work of the team 5

Operational Excellence Agile and Lean are a means to achieving Operation Excellence Agile is a version of Lean Lean is a journey 6

The Future, A summary The Future is Lean Kanban: the New Kid on the Block Return of the Product Owner Product Managers Business Analysts The Change question How do you get Agile? How do you stay Agile? What next? People - the meta-issue 7

The Future 1.The Future is Lean 8

RUP Agile in context More prescriptive XP Scrum Agile Lean thinking Kanban More philosophical: value, idea based Organizational Learning Applicability

Agile == Lean Agile Software Development is Lean Product Development Agile Software Development is Toolbox of well known techniques Lean Thinking goes further XP Scrum Agile Lean thinking Organizational Learning 10

Lean principles Eliminate waste 7 Wastes Level flow Visual management Kanban Continual improvement Organizational learning 11

7 Wastes Inventory Extra processing Over production Transportation Waiting Motion Defects Partially done work Extra processes Extra features Task switching Waiting Motion Defects Exercise: Identify wastes for your team From Lean Software Development, Poppendieck & Poppendieck, 2003 12

Japanese terms Andon Signal of a problem Gemba Place of truth / Place of work Genchi / Go and see for yourself Gembutsu Jidoka Automation (with a human touch) Kaizen Continuous improvement Kaikaku Radical improvement / Kaizen blitz Kanban Signal for action / Visual signboard Muda Waste Pika pika Spic & span / Clean & tidy Poka-yoke Mistake proofing 13

A method from under the floorboards Agile has been a bottom-up change initiative Developers just started doing it Little or no management instruction Managers seen as a problem Top-down change initiatives have poor record ISO-9000, CMM(I), BPR,... Largely ignored business need (requirements) Focus on development effectiveness 14

Kanban The Kanban innovation Explicitly limit Work in Progress Break flow down into more stages Work is pulled from business MMF - Minimally Marketable Feature No estimation or iterations Kanban is Post-Agile A collection of common heuristics From David Anderson Dangerously unagile 15

Kanban board 16

Kanban Limited queue Limited queue Agreed New Ready (Prioritised) 5 Work in progress 4 Blocked Done Count block causes

Kanban a subtle difference between kanban and typical agile processes such as Scrum. Scrum focuses on being agile which may (and should) lead to improving. Kanban focuses on improving, which may lead to being agile. However, being agile itself is not important - it just happens to be the best way we (or at least I) know at the moment. Karl Scotland, Early Kanban adopter December 2008 18

Experience with Kanban Easier to introduce More responsive than Scrum/XP Models current process then you change Keep management by routine to start with iterations planning work breakdown estimates Greater need to emphasis learning & change No safety net of 19

The Future 1. The Future is Lean 2. Return of the Product Owner 20

Who is the Product Owner? Business Analyst Corporate IT External Service providers Internal focus - needs inside business Product Manager Independent Software Vendors Companies which sell software to a market External focus - needs in the market 21

Product Managers Senior Management Development team Product Manager Customers Competitors & 22 wider market

Pressure on Product Owners - Product Managers - Bus Analysts Good requirements more important Development teams more productive Agile adds more work Without really addressing issues Need to: Pay more attention More staff: 1 product mgr to 3-7 developers

The Alignment Trap IT Highly aligned Challenge 1: Get Agile From Maintenance to Well-oiled Challenge 2: From Well-oiled To Growth Doing the right thing Less aligned Alignment trap 11% companies +13% IT spending -14% 3 year sales growth Maintenance zone 74% companies Avg IT spending -2% 3 year sales growth IT Enabled growth 7% companies -6% IT spending +35% 3 year sales growth Well-oiled IT 8% companies -15% IT spending +11% 3 year sales growth IT Less Effective Doing things right IT More Effective Source: Shpilberg, Berez, Puryear, Shah: MIT Sloan Review, Fall 2007

Agile (as we know it) deficient in requirements XP Onsite customer too simplistic for most Scrum Product Owner better but Scrum doesn t say how Product Owner knows User stories good... but Life s more complicated Many teams ignore scenarios, actors, personas But IT DOESN T MATTER (so far) Developer centric view helped avoid the Alignment Trap 25

Requirements Mary & Tom Poppendieck Implementing Lean Software Development 2007 From the point of view of understanding competitiveness, levels of achievement and associated risk, the performance requirements are by far the most interesting requirements. Yet, traditionally, too much attention has been given to specification of functional requirements and resource requirements. Only about 20% of features & functions in typical custom software are used We re often encountered requirements churn of 30% to 50% Tom Gilb Competitive Engineering, 2005

Net Lessons 1. Don t get stuck in Alignment Trap 2. Alignment (Requirements) can lead you astray 3. Focus on effectiveness first Agile as we know it (XP, Scrum,...) 4. Then focus on alignment Real benefit Expect Lean/Agile to overflow development Really getting Lean/Agile need requirements 27

Getting better at Requirements 1. Product Managers or Business Analysts? Decide which is right for you 2. Stop using to Project Managers to understand business need Different role, different skills 3. Staff Product Owner role sufficiently 1 Product Manager per 3 to 7 developers 4. BAs need to learn from Product Management 28

The Future 1. The Future is Lean 2. Return of the Product Owner 3. The Change Question 29

4 types of company 1. In the Maintenance zone / tar pit Don t care / Make enough money elsewhere / Believe IT is always SNAFU 2. Are changing to Agile All good things are now Agile 3. Happy to be Well Oiled Top 8% of companies; pretty good place to be 4. Moving on Up - Growth Good - want to be Great! 30

Lets assume You want to get better Type 2 - Get Agile Or Type 4 - Move on Up You want to change 31

Follow the Bottleneck Learning Organization Improving company Culture Improve Quality End gold plating Management by routine Visual tracking Incremental delivery Production environments Outbound marketing Requirements Development Test Delivery Close to customers Competitive focus Less is more Evolving need Business Strategy Dev quality Test environments Automation Smaller batch size 32

Managers Traditional Top-down change not the Agile way Pincer movement Leadership over authority Seed learning Kindle the fire of Agile Support bottom-up change Be ready to change yourself Have bias for action 33

Recipe for change 1.Take a learning approach 2.Do things Right comes first then Do The Right Things 3.Seed Bottom-up change and support with Top-Down 4.Go Broad: evangelise Agile 5.Go Deep: one software development team Go Development Go Test Go Deployment 6.Enhance Product Owner 7.Deepen & broaden: pull in more of the company 8.Work down the Agile Triangle 9.Repeat - faster! 34

Consultants Remember: 3.When the consultants, trainers and coaches who introduced Agile leave, are you still Agile? You don t need consultants - you know the answers You use consultants to: Go faster Seed learning De-risk Overcome opposition Show commitment 35

The Downturn Will accelerate Agile adoption Plays to Agile strengths Reduce waste Reduce inventory }Improve cashflow Bring revenue forward Downturn reduces risk of change Status quo is not an option Positions companies for upturn 36

The Future 1. The Future is Lean 2. Return of the Product Owner 3. The Change Question 4. People - the meta-issue 37

Knowing Doing Gap Agility demands change Change to Agile - and keep changing We don t act on what we know Pfeffer & Sutton 2001 e.g. TDD Why not? Talk over action Memory substitutes for action Fear prevents action Measurement obstructs good judgement Internal competition - friends become enemies Solution Application Process Agile Training a good start - not enough Organization need to learn & change A learning organization 38

It s the People, stupid Software development is all about people Not processes Not methods Not tools To get better software development you want better people How you going to do that? Only the Organizational Learning promises better people 39

Future predictions 1. Downturn will accelerate Agile 2. More companies will try to adopt Many will fail - expect more Agile failures Most will stop at Well-Oiled 3. Expect to see more Kanban 4. More emphasis on requirements in Agile 5. Best companies move beyond Agile (as we know it) 6. Agile will break out of software development 7.Greater people focus Organizational Learning is the true aim and true measure of success 40

Further reading Learning and the company Knowing Doing Gap Fifth Discipline Mintzberg, 1994 The Living Company Senge, 1990 Rise and Fall of Strategic Planing Pfeffer & Sutton, 2000 de Geus, 1997 Slack DeMarco, 2001 41

Further reading Lean Software Development Implementing Lean Software Development Poppendieck & Poppendieck, 2007 Machine that Changed the World Poppendieck & Poppendieck, 2003 Womack, Jones & Roos, 1991 Product Development for the Lean Enterprise Kennedy, 2003 Changing Software Development: Learning to become Agile Kelly, 2008 42

Questions? Allan Kelly 0773 310 7131 allan@allankelly.net www.allankelly.net Software Strategy Ltd. www.softwarestrategy.co.uk Training & Consulting for Operational Excellence in Software Development blog.allankelly.net (c) Allan Kelly, 2009