Overview. Models for E-Business. Evolutionary Patterns. Business Models. Brick to Click Distributor Start-up Intranets

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Michael B. Spring Department of Information Science and Telecommunications University of Pittsburgh spring@imap.pitt.edu http://www.sis.pitt.edu/~spring Overview Evolutionary Patterns Brick to Click Distributor Start-up Intranets s Timmers -- Functional Models Bambury Transplants and Native Models Wise and Morrison Transaction Models 2 1

A Few Definitions Portal a starting place for multiple sources Vortal a portal that services a particular industry segment Infomediary a portal or vortal that provides fulfillment services Branding the process of establishing name or site recognition Monetarizing the efforts to convert site visits to purchases 3 More Definitions Cookies a record stored on a client machine that contains information from a particular site Wallet a collection of information about a user maintained on a server to automate the purchase process (using a cookie id) Reverse auction an auction in which the buyer indicates a goal and sellers bid to be the lowest Collaborative filtering a process whereby data provided by users is manipulated to provide assistance to other users 4 2

Evolution of E-Business Brick to Click Model Brick Business Web Information Presence Online Catalog Dual Channel Business Full Service E-Business 5 Vortal Evolution of E-Business Distributor Model Services to Vertically Aggregated Market Services include Management of the Supply Chain Traditional Distributor Informational Presence + Links Services to Horizontally Aggregated Market Portals Infomediary 6 3

Evolution of E-Business Start-up Model Bit Focused I-Market Maintainence Customer Relations Management Customer Capture Identified E-market Name Recognition Monetarizing Branding 7 Evolution of E-Business Intranet Model Traditional Email & BB Calendaring Automated Workflow/ Reengineering Knowledge Management Shared Static Repository Dynamic Repository Virtual Workspaces Distributed Authoring 8 4

s -- Timmers Paul Timmers of the European Commission defines a series of models (at www.electronicmarkets.ch/netacademy; also in Electronic Commerce in Europe Volume 8, No2, 1998 ed. Gadient et.al) Timmers defines 11 business models based upon: Value chain deconstruction and reconstruction Interaction patterns The objectives of several of the models are discussed 9 E-shop Promotes the company, goods and services; opens a new channel with online ordering and payment Benefits to the seller Increased demand Global presence Cost reduction in marketing Benefits to the consumer Convenience in time and place Better choice and more information Lower prices 10 5

E-procurement Electronic tendering and procurement of goods and services Opens a wider (global market) Reduction in cost of transactions Ability to reach smaller enterprises Wider choice of suppliers Lower cost, speedier delivery Possibility of collaborative specification 11 E-auction Electronic implementation of auctions; may also integrate bidding and payment action Ability to sell the platform to users Advertising Increased process efficiency Reduced cost of goods Reduced cost of purchasing 12 6

E-mall Housing for a collection of E-shops under a common umbrella or function Sale of space (technology) Sale of advertising Membership fees Lower cost Support services (i.e. electronic payments and carts) 13 Virtual Communities Focus is on the added value contributed by the members Membership fees Advertising fees Better information about products Better information about sellers 14 7

Value chain services Provide a specific service in the value chain such as payment or distribution services Fees collected Convenience at minimal cost 15 Collaboration Electronic services for document management, workflow management, and design Usage fees Outsourcing of expensive technology Minimal changes required for internal structure 16 8

Information Brokerage Management of large information stores tailored to individual user needs Fees for services Membership fees Advertising fees Collective management of intelligence gathering Payment on an as needed basis 17 s -- Bambury Numerous e-business models exist Bambury provides one of the most easily understood He divides them into: Real world transplants Native forms Bambury, Paul. A Taxonomy of Internet Commerce. http://www.firstmonday.org/issues/issue3_10/bam bury/index.html 18 9

Transplanted Real-World s: Mail Order traditional retail operations that use an Internet interface. Advertising companies support services by posting ads on their pages. Subscription a user subscribes for access to a database of digital products for a period of time. Free Trial Software is available for free but only for a limited time or with partial functionality. 19 Transplanted Real-World s: Direct Marketing electronic mail marketing. Real Estate sale of web space, domain names and e-mail addresses. Incentive Scheme opportunities to win prizes or the secure free or inexpensive goods or services to entice people to accept advertising or to provide personal information. Business-to-Business business transacted between companies using the Internet 20 10

Native Internet s Library - Web sites that offer free information. Freeware software is available for download at no cost to the user. Information Barter exchange of information over the Internet between individuals or organizations. Digital Products digital product (images, movies, animation, audio, text, certificates and software) delivered electronically. Access Provision a business provides access to the Internet(Internet Service Providers -- ISPs. Web Site Hosting a company provides services such as web hosting and electronic mail. 21 Transaction Models Richard Wise and David Morrison have recently suggested that exchange models may be flawed They look to the financial services industry as the source of prototypical models for new models They published their discussion in Beyond the Exchange: The Future of B2B, Harvard Business Review, November 2000, Reprint R00614 22 11

Flaws in The Exchange Model The exchange model is based on lowest prices for products. Many are finding cost is only one of several factors quality, timing of delivery, customization While sellers have greater access to customers, pricing pressures are a negative force Competition among exchanges is high because of low entry cost. Further, exchanges don t distinguish themselves and are difficult to sustain 23 Trends Suggesting New Models Transactions are becoming more complex Loans have been packaged to reduce complexity Freemarkets has begun to help develop RFB Exchanges have spawned secondary activities that operate on transactions -- speculation People want total solutions and not just raw transactions Organizations with high volumes are closing their transactions reducing transaction costs 24 12

The New Models Buyers Advisors Speculators Mega Exchange Asset Managers Sellers Solution Providers 25 The New Models (2) Mega-exchanges will still manage transaction exchange Originators will focus on helping the buyer with the decision process Speculators will work on the exchange to take derivative positions Solution providers will by pass the exchange providing additional value added services Sell-side asset exchanges will match exchanges within their organization 26 13